Resolved: Experiencing game pauses or delays?
Resolved: Experiencing game pauses or delays?
Hello, I recently installed a new graphics card (Asus 1070Ti) and monitor (144Hz), but I'm experiencing occasional stuttering and lag even when my frame rate is high (over 110). I’ve tried to investigate potential bottlenecks, but haven’t been able to pinpoint a specific cause. I suspect my central processing unit might be somewhat limited in performance relative to the graphics card.
Here’s a breakdown of my system:
Gigabyte Z370P motherboard
Corsair 550W power supply
Intel Core i3-8100 CPU (with liquid cooler)
Asus Cerberus 1070Ti graphics card
16GB Corsair RAM
I would greatly appreciate any assistance you can offer.
It’s challenging to assess performance accurately without considering the specific games being played and the graphics configurations employed. Monitoring system resource utilization involves using MSI Afterburner, displaying CPU and GPU usage percentages during gameplay. Avoid relying solely on in-game benchmark scores, as these frequently provide misleading comparisons with actual performance experienced during regular play. While an 8100 and a 1070 Ti are generally compatible for smooth gaming, you might need to adjust visual settings to boost CPU load. A demonstration of this can be found in the accompanying video, specifically within Ghost Recon Wildlands, alongside other tested titles. Notably, several games – including GRW and nearly all Ubisoft’s releases – illustrate this phenomenon.
It’s challenging to assess performance accurately without considering specific games and configurations. Monitoring your system’s resource utilization involves utilizing MSI Afterburner, displaying CPU and GPU percentages on-screen during gameplay. Avoid relying solely on in-game benchmark scores, as these often present a skewed representation of actual usage patterns.
Generally, an 8100 processor paired with a 1070 Ti graphics card can deliver smooth performance, however, you might need to reduce visual settings to encourage higher CPU activity. A demonstration of this can be found in the accompanying video, specifically within *Ghost Recon Wildlands*, among other tested titles. Notably, several games—including *GRW* and nearly all Ubisoft’s releases—tend to exhibit frame rate instability and momentary pauses. I've personally experienced this on my 8700k system, even with a 1080 setup. Repositioning to a frequently visited location via fast travel, or simply pausing for 10-20 seconds to allow texture loading, can often resolve these issues. However, traversing new areas within *GRW*, particularly as detailed map elements become apparent, consistently introduces some degree of hitching. Even after the area is fully rendered, initial playthroughs through missions frequently continue to produce occasional stutters.
Game developers often incorporate extensive visual effects within older game engines, meaning that hardware limitations are not always the primary cause of performance problems.