F5F Stay Refreshed Software PC Gaming Resolved: BF5 Memory Allocation Issue

Resolved: BF5 Memory Allocation Issue

Resolved: BF5 Memory Allocation Issue

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BarryGT
Junior Member
5
01-31-2025, 04:15 PM
#1
I am experiencing a persistent problem that has occurred across two separate installations. Beginning a match in Battlefield 5 consistently causes my RAM consumption to increase, leading to noticeable skipping and freezing. This instability isn’t constant, but it is unacceptable.

Initially, when I begin a new game session, memory usage averages approximately 8500MB, occasionally rising to over 13000MB. As the RAM approaches 11000MB, the game begins to stutter and drop frames. At levels exceeding 12-13000MB, the gameplay becomes unmanageable.

I am not utilizing any overclocking settings; my GPU reaches a maximum temperature of 65°C and my CPU peaks at 56°C. The game is installed on an SSD.

My previous system consisted of a 2600x processor paired with a B450 motherboard, while my current setup utilizes a 2700x processor and an X470 board (detailed specifications are available in my signature). Identical RAM was employed in both builds, and I performed a complete Windows reinstallation.

Further details: I typically play with DirectX 12 activated and ray tracing set to medium, maintaining an average frame rate of around 80 FPS. I recently attempted a match but failed to progress beyond the halfway point; I had to close the game entirely or remained stuck in the menu with only 12GB of RAM utilized, which invariably prevented subsequent gameplay. After playing several matches initially, everything functioned normally.
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BarryGT
01-31-2025, 04:15 PM #1

I am experiencing a persistent problem that has occurred across two separate installations. Beginning a match in Battlefield 5 consistently causes my RAM consumption to increase, leading to noticeable skipping and freezing. This instability isn’t constant, but it is unacceptable.

Initially, when I begin a new game session, memory usage averages approximately 8500MB, occasionally rising to over 13000MB. As the RAM approaches 11000MB, the game begins to stutter and drop frames. At levels exceeding 12-13000MB, the gameplay becomes unmanageable.

I am not utilizing any overclocking settings; my GPU reaches a maximum temperature of 65°C and my CPU peaks at 56°C. The game is installed on an SSD.

My previous system consisted of a 2600x processor paired with a B450 motherboard, while my current setup utilizes a 2700x processor and an X470 board (detailed specifications are available in my signature). Identical RAM was employed in both builds, and I performed a complete Windows reinstallation.

Further details: I typically play with DirectX 12 activated and ray tracing set to medium, maintaining an average frame rate of around 80 FPS. I recently attempted a match but failed to progress beyond the halfway point; I had to close the game entirely or remained stuck in the menu with only 12GB of RAM utilized, which invariably prevented subsequent gameplay. After playing several matches initially, everything functioned normally.

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slimemaster22
Member
55
01-31-2025, 04:15 PM
#2
Attempt to execute in DirectX 11 compatibility. Issues with DirectX 12 may occur.

You can also experiment by restricting your virtual memory, starting with a value of 1024 and setting the maximum limit to 1024. If this doesn't resolve the issue, consider increasing it to 1.5 times your available RAM – beginning with 24GB and maintaining a fixed size to prevent Windows from continuously adjusting the pagefile. This may improve memory and pagefile stability.
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slimemaster22
01-31-2025, 04:15 PM #2

Attempt to execute in DirectX 11 compatibility. Issues with DirectX 12 may occur.

You can also experiment by restricting your virtual memory, starting with a value of 1024 and setting the maximum limit to 1024. If this doesn't resolve the issue, consider increasing it to 1.5 times your available RAM – beginning with 24GB and maintaining a fixed size to prevent Windows from continuously adjusting the pagefile. This may improve memory and pagefile stability.

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Thermite_RB6S
Member
84
01-31-2025, 04:15 PM
#3
Attempt to operate in DirectX 11 compatibility. Issues with DirectX 12 could occur.

You can also experiment by restricting your virtual memory; start with a value of 1024 and set the maximum to 1024. If this doesn’t resolve the issue, consider increasing it to 1.5 times your installed RAM – beginning with 24GB initially and maintaining a fixed size to prevent Windows from repeatedly adjusting the pagefile. This may improve memory and pagefile stability.
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Thermite_RB6S
01-31-2025, 04:15 PM #3

Attempt to operate in DirectX 11 compatibility. Issues with DirectX 12 could occur.

You can also experiment by restricting your virtual memory; start with a value of 1024 and set the maximum to 1024. If this doesn’t resolve the issue, consider increasing it to 1.5 times your installed RAM – beginning with 24GB initially and maintaining a fixed size to prevent Windows from repeatedly adjusting the pagefile. This may improve memory and pagefile stability.

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DTG_Mamba
Member
59
01-31-2025, 04:15 PM
#4
User drivinfast247 reports a persistent problem across two distinct hardware configurations. Beginning each Battlefield 5 match results in a gradual increase of RAM consumption, ultimately leading to skipping and stuttering within the game. This instability isn’t consistent; however, it is unacceptable.

Initially, RAM usage averages approximately 8500MB during new rounds, occasionally rising to over 13000MB. When approaching 11000MB, the game begins to exhibit skipping and stuttering issues, becoming completely unplayable once RAM utilization exceeds 12-13000MB.

No overclocking is applied to any component; GPU temperatures reach 65°C and CPU temperatures are at 56°C. The game is installed on an SSD.

The user’s previous system utilized a Ryzen 2600x paired with a B450 motherboard, while the current setup features a Ryzen 2700x and X470 board (detailed specifications are available in their signature). Identical RAM modules were used in both builds, and a full Windows reinstall was performed.

Additional details include utilizing DirectX 12 with RTX set to medium, achieving an average frame rate of approximately 80 FPS. A recent attempt to play resulted in the inability to progress beyond the halfway point; exiting the game entirely or returning to the menu with only 12GB of RAM utilized prevented further gameplay. This often leads to subsequent matches being unplayable.

Another user with similar specifications has also experienced in-game freezing and stuttering due to memory leaks, specifically while playing Fallout 76. Adjusting process priority to “Low” and limiting processor affinity to even-numbered CPUs provided a slight improvement, though not entirely resolving the issue.
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DTG_Mamba
01-31-2025, 04:15 PM #4

User drivinfast247 reports a persistent problem across two distinct hardware configurations. Beginning each Battlefield 5 match results in a gradual increase of RAM consumption, ultimately leading to skipping and stuttering within the game. This instability isn’t consistent; however, it is unacceptable.

Initially, RAM usage averages approximately 8500MB during new rounds, occasionally rising to over 13000MB. When approaching 11000MB, the game begins to exhibit skipping and stuttering issues, becoming completely unplayable once RAM utilization exceeds 12-13000MB.

No overclocking is applied to any component; GPU temperatures reach 65°C and CPU temperatures are at 56°C. The game is installed on an SSD.

The user’s previous system utilized a Ryzen 2600x paired with a B450 motherboard, while the current setup features a Ryzen 2700x and X470 board (detailed specifications are available in their signature). Identical RAM modules were used in both builds, and a full Windows reinstall was performed.

Additional details include utilizing DirectX 12 with RTX set to medium, achieving an average frame rate of approximately 80 FPS. A recent attempt to play resulted in the inability to progress beyond the halfway point; exiting the game entirely or returning to the menu with only 12GB of RAM utilized prevented further gameplay. This often leads to subsequent matches being unplayable.

Another user with similar specifications has also experienced in-game freezing and stuttering due to memory leaks, specifically while playing Fallout 76. Adjusting process priority to “Low” and limiting processor affinity to even-numbered CPUs provided a slight improvement, though not entirely resolving the issue.

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zoom1708
Junior Member
40
01-31-2025, 04:15 PM
#5
Let me explore some suggestions. I’d prefer not to utilize DX11 because ray tracing is exclusively supported through DX12.
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zoom1708
01-31-2025, 04:15 PM #5

Let me explore some suggestions. I’d prefer not to utilize DX11 because ray tracing is exclusively supported through DX12.

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carloselc
Member
112
01-31-2025, 04:15 PM
#6
With the DirectX 11 API, the gameplay was exceptionally smooth, maintaining a high frame rate exceeding 100 FPS and utilizing no more than 8500MB of memory. Furthermore, after researching the problem online, I discovered that others were experiencing similar difficulties. It’s incredibly irritating that I'm unable to leverage my RTX graphics card for the currently accessible game in its designed function.
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carloselc
01-31-2025, 04:15 PM #6

With the DirectX 11 API, the gameplay was exceptionally smooth, maintaining a high frame rate exceeding 100 FPS and utilizing no more than 8500MB of memory. Furthermore, after researching the problem online, I discovered that others were experiencing similar difficulties. It’s incredibly irritating that I'm unable to leverage my RTX graphics card for the currently accessible game in its designed function.

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Dr_Mining
Junior Member
39
01-31-2025, 04:15 PM
#7
Could you have attempted to modify your paging file?
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Dr_Mining
01-31-2025, 04:15 PM #7

Could you have attempted to modify your paging file?

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Soupermarkt
Junior Member
13
01-31-2025, 04:15 PM
#8
The DirectX 11 implementation performs flawlessly, with no reported problems. DirectX 12 experiences instability; memory consumption increases dramatically, resulting in crashes or excessive page file usage, causing noticeable stuttering. The system-managed paging file size frequently fails after approximately 10-15 minutes of gameplay. A manually configured 1200mb size also causes crashes within a few minutes. While a custom allocation of 24gb does not trigger crashes, it continues to exhibit stuttering once memory usage reaches roughly 11gb. This issue is not present in any other of the 26 games I own; Sniper Elite 4, which utilizes DirectX 12, operates without problems.
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Soupermarkt
01-31-2025, 04:15 PM #8

The DirectX 11 implementation performs flawlessly, with no reported problems. DirectX 12 experiences instability; memory consumption increases dramatically, resulting in crashes or excessive page file usage, causing noticeable stuttering. The system-managed paging file size frequently fails after approximately 10-15 minutes of gameplay. A manually configured 1200mb size also causes crashes within a few minutes. While a custom allocation of 24gb does not trigger crashes, it continues to exhibit stuttering once memory usage reaches roughly 11gb. This issue is not present in any other of the 26 games I own; Sniper Elite 4, which utilizes DirectX 12, operates without problems.

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justie_boy
Junior Member
15
01-31-2025, 04:15 PM
#9
Hello,

I’m experiencing the identical problem: I possess an RTX 2080 graphics card, a Ryzen 2700X processor, and 16GB of 3200 MHz RAM. I’ve attempted numerous solutions without success. When utilizing DX12 or RTX (even on minimal settings), my system's memory consumption consistently rises during gameplay. Once it reaches 13 GB, performance begins to lag dramatically and frame rates plummet, necessitating a game restart. I’ve experimented with increasing virtual memory and employing List Cleaner – however, these measures only provide temporary relief before the stuttering returns.

I am operating with Windows 10 Home and have installed all current updates, BIOS revisions, and driver versions. I'm effectively exhausted of potential solutions and find this situation extremely irritating.

Furthermore, I suspect that DX11 also exhibits this issue; it simply requires extended gameplay sessions for memory usage to escalate to levels exceeding 10 GB, which appears abnormal for DX11.

I’m utilizing MSI Afterburner to track system data, but I don't believe it is contributing to the problem. I sincerely hope someone can offer a resolution.

Thank you.
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justie_boy
01-31-2025, 04:15 PM #9

Hello,

I’m experiencing the identical problem: I possess an RTX 2080 graphics card, a Ryzen 2700X processor, and 16GB of 3200 MHz RAM. I’ve attempted numerous solutions without success. When utilizing DX12 or RTX (even on minimal settings), my system's memory consumption consistently rises during gameplay. Once it reaches 13 GB, performance begins to lag dramatically and frame rates plummet, necessitating a game restart. I’ve experimented with increasing virtual memory and employing List Cleaner – however, these measures only provide temporary relief before the stuttering returns.

I am operating with Windows 10 Home and have installed all current updates, BIOS revisions, and driver versions. I'm effectively exhausted of potential solutions and find this situation extremely irritating.

Furthermore, I suspect that DX11 also exhibits this issue; it simply requires extended gameplay sessions for memory usage to escalate to levels exceeding 10 GB, which appears abnormal for DX11.

I’m utilizing MSI Afterburner to track system data, but I don't believe it is contributing to the problem. I sincerely hope someone can offer a resolution.

Thank you.

B
Bifes_PT
Member
205
01-31-2025, 04:15 PM
#10
I’m experiencing the same issue.

My system includes an i9-9900K processor / RTX2080 graphics card / 16GB of 4133MHz RAM, and I’m encountering sudden frame rate decreases and elevated memory usage. It performs marginally better with DirectX 11 but the problem persists.

I haven't observed this issue in other games, and it’s consistent regardless of whether I use DirectX 11 or 12. Does anyone have a solution? Or is this intended behavior rather than a defect? 😉

P.S. Perhaps the only resolution is to upgrade to 32GB of RAM, though that seems excessive for just one game in my opinion...
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Bifes_PT
01-31-2025, 04:15 PM #10

I’m experiencing the same issue.

My system includes an i9-9900K processor / RTX2080 graphics card / 16GB of 4133MHz RAM, and I’m encountering sudden frame rate decreases and elevated memory usage. It performs marginally better with DirectX 11 but the problem persists.

I haven't observed this issue in other games, and it’s consistent regardless of whether I use DirectX 11 or 12. Does anyone have a solution? Or is this intended behavior rather than a defect? 😉

P.S. Perhaps the only resolution is to upgrade to 32GB of RAM, though that seems excessive for just one game in my opinion...

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