ReShade leads to heavy blurring when used with SGSSAA.
ReShade leads to heavy blurring when used with SGSSAA.
I tried to understand how to prevent ReShade from making games blurrier when using SGSSAA. I checked the forums, but no clear fix was found. It seems this issue appears with every game tested alongside SGSSAA and ReShade. I haven’t identified any compatibility settings that stop it, and it only shows up with ReShade versions that include in-game UI features. Games without UI, like ReShade 1, SweetFX, FXAA Injector, or SMAA Injector, don’t have this problem. The alternatives I looked at can’t access the shaders I rely on in ReShade 3. For example, my presets adjust colors and contrast but not the blurring effect. Neither of them uses FXAA or SMAA, and both include sharpening to try and fix it. If you have more details or examples, it would help.