Reflections on AC:Rogue A thought on the game's mechanics and style.
Reflections on AC:Rogue A thought on the game's mechanics and style.
The visuals aren't particularly refined, they're clearly from an older generation.
AC IV appears identical and functions just like that... It's fine, just optimized.
The black flag appears more appealing, yet the other version performs better.
It works well for me—it blends elements of AC 3 and Black Flag, making it a refreshing shift. The Templar chasing the Assassins offers a nice variation, though it hasn't been played much yet, but it's still enjoyable.
No naval combat is prominent. Normal combat differs from previous AC titles and isn't similar to Unity. Parkour mechanics are distinct from those in Unity.
I’d enjoy it more on a PS4 since I’m a big fan of Black Flag.