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Reduce performance when system usage is minimal

Reduce performance when system usage is minimal

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larcios
Junior Member
13
10-11-2021, 02:12 PM
#11
It's not uncommon for power throttling to occur even when the CPU usage is low. The processor might be conserving energy or responding to other system demands. It could also be due to software behavior or thermal management settings.
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larcios
10-11-2021, 02:12 PM #11

It's not uncommon for power throttling to occur even when the CPU usage is low. The processor might be conserving energy or responding to other system demands. It could also be due to software behavior or thermal management settings.

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xaiden123
Junior Member
26
10-11-2021, 09:18 PM
#12
How do you know it is? Its only doing 200 or so because there is 0 need to go further as there is no load to make it use more
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xaiden123
10-11-2021, 09:18 PM #12

How do you know it is? Its only doing 200 or so because there is 0 need to go further as there is no load to make it use more

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tortadi
Member
156
10-13-2021, 10:15 AM
#13
I'm working with Intel XTU to track system performance
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tortadi
10-13-2021, 10:15 AM #13

I'm working with Intel XTU to track system performance

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lilgameplay
Member
194
10-19-2021, 02:25 AM
#14
Throating activates based on the current boost level. If it's too weak, it might need a few strong boost cycles before reaching the maximum capacity. It’s easier to verify performance by checking launch Cinebench and running tests. Keep an eye on the numbers.
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lilgameplay
10-19-2021, 02:25 AM #14

Throating activates based on the current boost level. If it's too weak, it might need a few strong boost cycles before reaching the maximum capacity. It’s easier to verify performance by checking launch Cinebench and running tests. Keep an eye on the numbers.

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artiblade
Junior Member
9
10-19-2021, 06:24 AM
#15
Absolutely, it might just be limited to a few cores being utilized through the app, which is more about game optimization than a CPU problem. I'm marking this as resolved. Appreciate your support!
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artiblade
10-19-2021, 06:24 AM #15

Absolutely, it might just be limited to a few cores being utilized through the app, which is more about game optimization than a CPU problem. I'm marking this as resolved. Appreciate your support!

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