F5F Stay Refreshed Software PC Gaming Recent games have lost their appeal.

Recent games have lost their appeal.

Recent games have lost their appeal.

Pages (3): Previous 1 2 3 Next
G
Guigui90
Junior Member
42
09-10-2023, 10:05 AM
#11
This isn't a story about vast open worlds.
G
Guigui90
09-10-2023, 10:05 AM #11

This isn't a story about vast open worlds.

T
tommy7166
Junior Member
37
09-10-2023, 10:36 AM
#12
I’m not sure which genres you prefer the most, but here are some that stood out to me. I enjoyed Okami, Hollow Knight, Batman: Arkham Asylum, BioShock, Brutal Legends, Darksiders II, Cthulhu Saves the World (with its quirky retro art), Dead Space, and SOMA for its storytelling. The Talos Principle is a similar experience. Right now I’m more excited about indie projects and studios—Team Cherry’s Hollow Knight was a nice highlight. I still want to try Celeste.
T
tommy7166
09-10-2023, 10:36 AM #12

I’m not sure which genres you prefer the most, but here are some that stood out to me. I enjoyed Okami, Hollow Knight, Batman: Arkham Asylum, BioShock, Brutal Legends, Darksiders II, Cthulhu Saves the World (with its quirky retro art), Dead Space, and SOMA for its storytelling. The Talos Principle is a similar experience. Right now I’m more excited about indie projects and studios—Team Cherry’s Hollow Knight was a nice highlight. I still want to try Celeste.

N
NestangriffPvP
Junior Member
27
09-20-2023, 08:56 AM
#13
AAA titles often rely on familiar patterns and hope for change through mods. Sandbox experiences like Space Engineers offer variety initially but fade over time. Community support drives updates and new features, making each version feel fresh. Prey stands out as a unique solo experience with unpredictable outcomes. ARK thrives on player creativity and evolving content. Prey’s replayability keeps it engaging despite its flaws. Ghost Recon Breakpoint shows promise but faces challenges from limited modding and poor service. Overall, most AAA games struggle to maintain interest without strong community involvement.
N
NestangriffPvP
09-20-2023, 08:56 AM #13

AAA titles often rely on familiar patterns and hope for change through mods. Sandbox experiences like Space Engineers offer variety initially but fade over time. Community support drives updates and new features, making each version feel fresh. Prey stands out as a unique solo experience with unpredictable outcomes. ARK thrives on player creativity and evolving content. Prey’s replayability keeps it engaging despite its flaws. Ghost Recon Breakpoint shows promise but faces challenges from limited modding and poor service. Overall, most AAA games struggle to maintain interest without strong community involvement.

L
LuigiXGames
Senior Member
426
09-21-2023, 01:08 PM
#14
In general, it's similar to any game.
L
LuigiXGames
09-21-2023, 01:08 PM #14

In general, it's similar to any game.

W
WinAlone
Member
57
09-21-2023, 11:40 PM
#15
The modding scene consistently enhances projects. Many standout titles stem from mods. Is Ghost Recon Breakpoint a fresh release or a DLC?
W
WinAlone
09-21-2023, 11:40 PM #15

The modding scene consistently enhances projects. Many standout titles stem from mods. Is Ghost Recon Breakpoint a fresh release or a DLC?

H
husker53
Posting Freak
802
09-22-2023, 11:03 PM
#16
It seems I'm not alone in my views, but I don't usually tweak games unless they're community fixes for issues. Most of the time, I just miss the excitement of adding mods. Indie developers enjoy more freedom to try new things without pressure from investors or market demands. Of course, not all indie games are great—some fall short—but there are still many excellent ones, such as ATOM RPG, Witcher 3, Frostpunk, Hellblade, Senua's Sacrifice, Oxygen Not Included, RealMyst, Rimworld, Wasteland, Valiant Hearts, and The Great War.
H
husker53
09-22-2023, 11:03 PM #16

It seems I'm not alone in my views, but I don't usually tweak games unless they're community fixes for issues. Most of the time, I just miss the excitement of adding mods. Indie developers enjoy more freedom to try new things without pressure from investors or market demands. Of course, not all indie games are great—some fall short—but there are still many excellent ones, such as ATOM RPG, Witcher 3, Frostpunk, Hellblade, Senua's Sacrifice, Oxygen Not Included, RealMyst, Rimworld, Wasteland, Valiant Hearts, and The Great War.

B
Bogokasa
Junior Member
17
09-23-2023, 12:06 AM
#17
I haven't played any of those yet. The indie games I enjoy tend to be smaller, retro-inspired titles. I also like 2D experiences such as Enter the Gungeon, Hollow Knight, Cave Story+, etc. Occasionally I try some classic top-down Zelda games—Ages and Seasons are still my favorites from that era. I did play the first Witcher; I liked the story but not the gameplay (I read the books).
B
Bogokasa
09-23-2023, 12:06 AM #17

I haven't played any of those yet. The indie games I enjoy tend to be smaller, retro-inspired titles. I also like 2D experiences such as Enter the Gungeon, Hollow Knight, Cave Story+, etc. Occasionally I try some classic top-down Zelda games—Ages and Seasons are still my favorites from that era. I did play the first Witcher; I liked the story but not the gameplay (I read the books).

Y
YoungAndCrisp
Junior Member
38
09-23-2023, 01:17 AM
#18
It's common for video games to lose their appeal over time. I don't care what title you're playing—gamers crave variety. We thrive on excitement and instant gratification. The key is to see games as movies. If you can play them with just one other person, they feel new again. There are thousands of options out there. Suggestions usually come from your past experiences. Even if a game didn’t click at first, it might resonate later if you dive in. Take Skyrim as an example. I initially disliked it, but after about seven years, I finally got hooked. I stayed up late for weeks before giving it a try. Once you start engaging with a game, letting go becomes harder. If you share your collection, we can highlight some standout titles. Soon you’ll find yourself enjoying one of them right away.
Y
YoungAndCrisp
09-23-2023, 01:17 AM #18

It's common for video games to lose their appeal over time. I don't care what title you're playing—gamers crave variety. We thrive on excitement and instant gratification. The key is to see games as movies. If you can play them with just one other person, they feel new again. There are thousands of options out there. Suggestions usually come from your past experiences. Even if a game didn’t click at first, it might resonate later if you dive in. Take Skyrim as an example. I initially disliked it, but after about seven years, I finally got hooked. I stayed up late for weeks before giving it a try. Once you start engaging with a game, letting go becomes harder. If you share your collection, we can highlight some standout titles. Soon you’ll find yourself enjoying one of them right away.

S
SB0823
Member
173
10-01-2023, 08:06 AM
#19
Tbh this is probably the biggest issue with the always online, DRM-locked down AAA titles nowdays. Modding is why stuff like the OG Battlefront II, Fallout 4, Skyrim, ARMA 3, etc are all still alive. Lack of modding leads to lack of replay value once you've played through all the stuff the devs put in the game.
S
SB0823
10-01-2023, 08:06 AM #19

Tbh this is probably the biggest issue with the always online, DRM-locked down AAA titles nowdays. Modding is why stuff like the OG Battlefront II, Fallout 4, Skyrim, ARMA 3, etc are all still alive. Lack of modding leads to lack of replay value once you've played through all the stuff the devs put in the game.

P
Pottay
Member
50
10-03-2023, 01:19 AM
#20
GO. I don’t play very well, but it’s still enjoyable.
P
Pottay
10-03-2023, 01:19 AM #20

GO. I don’t play very well, but it’s still enjoyable.

Pages (3): Previous 1 2 3 Next