F5F Stay Refreshed Software PC Gaming Razer Blade Pro 2019 – frames drop intermittently.

Razer Blade Pro 2019 – frames drop intermittently.

Razer Blade Pro 2019 – frames drop intermittently.

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FuseTey2
Member
65
11-14-2018, 02:17 AM
#1
Hello,

My new Razer Blade is experiencing significant stuttering issues in all games—the frame rate drops to single digits every two to three seconds, then recovers.

[Link to Imgur Image Gallery]

The behavior suggests GPU throttling occurring intermittently (see attached image). I am using a plugged-in power source.

I have attempted the following troubleshooting steps: uninstalling and reinstalling GPU drivers using DDU, installing new drivers from the Razer website, setting the 2080 as the default GPU in the NVIDIA Control Panel, and adjusting power saving settings within Windows.

I would appreciate any assistance or suggestions you can provide as I am seeking a solution to this problem. Thank you in advance for your help.
F
FuseTey2
11-14-2018, 02:17 AM #1

Hello,

My new Razer Blade is experiencing significant stuttering issues in all games—the frame rate drops to single digits every two to three seconds, then recovers.

[Link to Imgur Image Gallery]

The behavior suggests GPU throttling occurring intermittently (see attached image). I am using a plugged-in power source.

I have attempted the following troubleshooting steps: uninstalling and reinstalling GPU drivers using DDU, installing new drivers from the Razer website, setting the 2080 as the default GPU in the NVIDIA Control Panel, and adjusting power saving settings within Windows.

I would appreciate any assistance or suggestions you can provide as I am seeking a solution to this problem. Thank you in advance for your help.

D
daisy12
Junior Member
48
11-18-2018, 11:45 PM
#2
I had no prior knowledge of the concept, and it appears connected to virtual memory. I don’t believe this represents a problem. Nvidia Optimus is frequently cited as the cause of difficulty running Minecraft and GTA V on the graphics card instead of the integrated GPU. I was attempting to determine Razer’s setting for the card’s power limit, but discovered that its temperature limit is only 76°C, which is unusually low for a laptop.
D
daisy12
11-18-2018, 11:45 PM #2

I had no prior knowledge of the concept, and it appears connected to virtual memory. I don’t believe this represents a problem. Nvidia Optimus is frequently cited as the cause of difficulty running Minecraft and GTA V on the graphics card instead of the integrated GPU. I was attempting to determine Razer’s setting for the card’s power limit, but discovered that its temperature limit is only 76°C, which is unusually low for a laptop.

I
iTzMxritz
Member
61
11-20-2018, 01:44 PM
#3
You are likely facing a problem here. I believe this is related to power consumption, indicated by the Performance Cap Reason in your GPU-Z image. There are two versions of the 2080 Max-Q: one uses 80 watts and another utilizes 90 watts. Determining which version you have requires checking the specifications in your games.
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iTzMxritz
11-20-2018, 01:44 PM #3

You are likely facing a problem here. I believe this is related to power consumption, indicated by the Performance Cap Reason in your GPU-Z image. There are two versions of the 2080 Max-Q: one uses 80 watts and another utilizes 90 watts. Determining which version you have requires checking the specifications in your games.

K
KawiianMili
Posting Freak
786
11-23-2018, 01:35 AM
#4
The issue likely relates to laptop energy-saving settings. It appears the problem happens only when not using fullscreen. I suspect it’s switching between the 2080 and integrated graphics. Is there a method to disable the Intel GPU entirely?
K
KawiianMili
11-23-2018, 01:35 AM #4

The issue likely relates to laptop energy-saving settings. It appears the problem happens only when not using fullscreen. I suspect it’s switching between the 2080 and integrated graphics. Is there a method to disable the Intel GPU entirely?

M
Mackonaut
Member
145
11-23-2018, 09:54 PM
#5
Without a doubt, removing the Intel iGPU driver will likely result in a black screen. Switching graphics entirely has been superfluous and adds unnecessary complexity. It’s straightforward to disable iGPUs in desktop BIOSes when preferring dedicated graphics cards. Anyone is welcome to dispute my assessment.
M
Mackonaut
11-23-2018, 09:54 PM #5

Without a doubt, removing the Intel iGPU driver will likely result in a black screen. Switching graphics entirely has been superfluous and adds unnecessary complexity. It’s straightforward to disable iGPUs in desktop BIOSes when preferring dedicated graphics cards. Anyone is welcome to dispute my assessment.

J
JR_GAMER07
Posting Freak
915
12-01-2018, 08:11 PM
#6
Hello,
Following additional analysis, I determined that this issue stems from a prevalent bug associated with NVIDIA Optimus in dual-GPU laptops. A simple solution involves maintaining GPU activity consistently, such as opening the NVIDIA control panel to display the rendered logo. This resolves the problem entirely; however, it presents a cumbersome solution for a 3.5K laptop. Subsequently, I encountered another challenge: while the framerate is now stable, the gaming experience lacks fluidity, exhibiting noticeable horizontal stuttering resembling tearing despite maintaining frame rates within monitor limits (144Hz). Activating VSync proved ineffective, and adaptive sync is unavailable for Optimus laptops. Examining frame times using Afterburner revealed a fluctuating pattern resembling a heart monitor; is this an expected graphical representation of frametimes, potentially influenced by alt-tabbing out of the game? [https://imgur.com/Ld59vyb]
J
JR_GAMER07
12-01-2018, 08:11 PM #6

Hello,
Following additional analysis, I determined that this issue stems from a prevalent bug associated with NVIDIA Optimus in dual-GPU laptops. A simple solution involves maintaining GPU activity consistently, such as opening the NVIDIA control panel to display the rendered logo. This resolves the problem entirely; however, it presents a cumbersome solution for a 3.5K laptop. Subsequently, I encountered another challenge: while the framerate is now stable, the gaming experience lacks fluidity, exhibiting noticeable horizontal stuttering resembling tearing despite maintaining frame rates within monitor limits (144Hz). Activating VSync proved ineffective, and adaptive sync is unavailable for Optimus laptops. Examining frame times using Afterburner revealed a fluctuating pattern resembling a heart monitor; is this an expected graphical representation of frametimes, potentially influenced by alt-tabbing out of the game? [https://imgur.com/Ld59vyb]

H
horselover328
Member
148
12-10-2018, 01:40 AM
#7
The image indicates that RAM usage is nearing its limit. I do not recall the specific percentage threshold, but performance degrades similarly to storage drives once it approaches that level. With 16GB of RAM, the operating system consumes a portion for itself, reducing your usable memory to approximately 15GB. The graph shows you are currently operating near 14GB of memory usage, necessitating an investigation into resource consumption using Task Manager.
H
horselover328
12-10-2018, 01:40 AM #7

The image indicates that RAM usage is nearing its limit. I do not recall the specific percentage threshold, but performance degrades similarly to storage drives once it approaches that level. With 16GB of RAM, the operating system consumes a portion for itself, reducing your usable memory to approximately 15GB. The graph shows you are currently operating near 14GB of memory usage, necessitating an investigation into resource consumption using Task Manager.

L
Lucmus3
Member
60
12-10-2018, 02:21 PM
#8
The 14GB shown in the image represents the commit charge, not RAM (which is 6.7GB used). A near-full commit charge should not be a problem, correct me if I am mistaken regarding its adaptive nature.
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Lucmus3
12-10-2018, 02:21 PM #8

The 14GB shown in the image represents the commit charge, not RAM (which is 6.7GB used). A near-full commit charge should not be a problem, correct me if I am mistaken regarding its adaptive nature.

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InoueAlice
Senior Member
677
12-10-2018, 02:54 PM
#9
I had no prior knowledge of the term, and it concerns virtual memory. I do not believe it is a problem. Nvidia Optimus contributes to difficulties in running Minecraft and GTA V on the GPU, rather than the integrated graphics processor. I was attempting to determine Razer's setting for the card’s power limit, but discovered that the temperature limit is only 76°C – a remarkably low figure for a laptop.
I
InoueAlice
12-10-2018, 02:54 PM #9

I had no prior knowledge of the term, and it concerns virtual memory. I do not believe it is a problem. Nvidia Optimus contributes to difficulties in running Minecraft and GTA V on the GPU, rather than the integrated graphics processor. I was attempting to determine Razer's setting for the card’s power limit, but discovered that the temperature limit is only 76°C – a remarkably low figure for a laptop.

S
SoyDash
Posting Freak
859
12-14-2018, 04:41 PM
#10
Hello. I am experiencing a persistent framerate fluctuation issue, and Razer support has been unable to provide a solution. I discovered that exiting all Synapse 3 applications resolves the problem.
S
SoyDash
12-14-2018, 04:41 PM #10

Hello. I am experiencing a persistent framerate fluctuation issue, and Razer support has been unable to provide a solution. I discovered that exiting all Synapse 3 applications resolves the problem.