RAGE can be appealing, but the reasons for dislike often stem from misunderstandings or differing perspectives.
RAGE can be appealing, but the reasons for dislike often stem from misunderstandings or differing perspectives.
It's a role-playing game. You gain experience and unlock stronger powers...
The issue with RAGE is that it attempts to function as both an open-world FPS (similar to Fallout) and a linear experience, while also aiming for a racing game feel. It struggles to define its core identity, offering limited exploration beyond typical routes.
The term 'openworld' is now very popular in the industry. It can negatively affect a game. Gaining benefits from a straightforward progression like in Wolfenstein or HL2 could be valuable.