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PUBG

PUBG

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Viizion_PvPz
Senior Member
670
06-07-2016, 09:27 AM
#1
I recently purchased PUBG, but I'm having issues because everything looks blurry at the start of each session and connection lag appears. Could you suggest a solution? My system specs are: GTX 980, i5 5600K, 8GB RAM, Gigabyte gaming motherboard, NZXT water cooler.
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Viizion_PvPz
06-07-2016, 09:27 AM #1

I recently purchased PUBG, but I'm having issues because everything looks blurry at the start of each session and connection lag appears. Could you suggest a solution? My system specs are: GTX 980, i5 5600K, 8GB RAM, Gigabyte gaming motherboard, NZXT water cooler.

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aquaforce2
Member
123
06-08-2016, 01:54 PM
#2
Ensure you're on the NA servers; the game often redirects players to Asian servers without a clear reason.
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aquaforce2
06-08-2016, 01:54 PM #2

Ensure you're on the NA servers; the game often redirects players to Asian servers without a clear reason.

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Thelo58
Member
190
06-09-2016, 04:04 AM
#3
Absolutely, I understand switching to EU servers.
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Thelo58
06-09-2016, 04:04 AM #3

Absolutely, I understand switching to EU servers.

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Epsylon16
Member
209
06-11-2016, 01:53 AM
#4
I've observed comparable problems. My X5680 runs with a 980ti and 48GB RAM, but the game isn't using even half of my first core or 60% of my GPU. I still experience frame drops. It seems the PUBG optimization issues might be the cause, unlike in other games I play.
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Epsylon16
06-11-2016, 01:53 AM #4

I've observed comparable problems. My X5680 runs with a 980ti and 48GB RAM, but the game isn't using even half of my first core or 60% of my GPU. I still experience frame drops. It seems the PUBG optimization issues might be the cause, unlike in other games I play.

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HaBla_925
Junior Member
4
06-11-2016, 10:14 AM
#5
The visual blur happens because textures load slowly, and it gets worse with less memory. Whether you're using a traditional hard drive or an SSD affects the speed. To play PUBG smoothly, you need more than 2GB of VRAM, about 16GB of RAM, and an SSD helps by speeding up asset loading once it's ready. Older CPUs from the Lynnfield/Bloomfield era aren't as strong these days, especially when matched with powerful GPUs.
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HaBla_925
06-11-2016, 10:14 AM #5

The visual blur happens because textures load slowly, and it gets worse with less memory. Whether you're using a traditional hard drive or an SSD affects the speed. To play PUBG smoothly, you need more than 2GB of VRAM, about 16GB of RAM, and an SSD helps by speeding up asset loading once it's ready. Older CPUs from the Lynnfield/Bloomfield era aren't as strong these days, especially when matched with powerful GPUs.

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TheVoidGirl
Junior Member
13
06-15-2016, 06:21 AM
#6
I plan to replace the X58 motherboard soon to enable overclocking. I'm noticing minor CPU limitations in certain games, but a solid 4.5GHz boost should fully resolve this issue.
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TheVoidGirl
06-15-2016, 06:21 AM #6

I plan to replace the X58 motherboard soon to enable overclocking. I'm noticing minor CPU limitations in certain games, but a solid 4.5GHz boost should fully resolve this issue.

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benice45
Member
230
06-15-2016, 02:22 PM
#7
The textures are being processed as they render. The final frame rate depends on the rendering settings and performance.
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benice45
06-15-2016, 02:22 PM #7

The textures are being processed as they render. The final frame rate depends on the rendering settings and performance.

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iErayz
Junior Member
34
06-15-2016, 05:11 PM
#8
The G4560 will perform better in gameplay. It's unclear if it's a good investment. Textures aren't displayed directly; they're applied to surfaces that already have them. You'll notice the simplest textures first, with higher quality versions loading later. Early textures are faster to retrieve from game files because they're lower in resolution. This also explains why stuttering during zooming suggests you might need more memory or lower texture detail, so assets must be stored permanently without running out of space.
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iErayz
06-15-2016, 05:11 PM #8

The G4560 will perform better in gameplay. It's unclear if it's a good investment. Textures aren't displayed directly; they're applied to surfaces that already have them. You'll notice the simplest textures first, with higher quality versions loading later. Early textures are faster to retrieve from game files because they're lower in resolution. This also explains why stuttering during zooming suggests you might need more memory or lower texture detail, so assets must be stored permanently without running out of space.