F5F Stay Refreshed Software PC Gaming PS4 and XBONE design, plus their connection to PC systems

PS4 and XBONE design, plus their connection to PC systems

PS4 and XBONE design, plus their connection to PC systems

M
metalstone28
Member
98
05-01-2023, 01:59 PM
#1
They share the same x86 architecture, so the CPU processes instructions similarly. This makes it easier for developers to transfer code from PCs to consoles like the XBONE and PS4. Microsoft and Sony likely offer tools and libraries that simplify this transition.
M
metalstone28
05-01-2023, 01:59 PM #1

They share the same x86 architecture, so the CPU processes instructions similarly. This makes it easier for developers to transfer code from PCs to consoles like the XBONE and PS4. Microsoft and Sony likely offer tools and libraries that simplify this transition.

K
KnightKing51
Member
170
05-19-2023, 12:16 AM
#2
dx-12 simplifies the process of porting.
K
KnightKing51
05-19-2023, 12:16 AM #2

dx-12 simplifies the process of porting.

B
Brandonsosa1
Junior Member
3
05-28-2023, 04:43 PM
#3
The development workflow? Titles are crafted for PCs, adapted for consoles and then back to PC. The design style remains consistent, even though it feels quite odd at times.
B
Brandonsosa1
05-28-2023, 04:43 PM #3

The development workflow? Titles are crafted for PCs, adapted for consoles and then back to PC. The design style remains consistent, even though it feels quite odd at times.

M
mustacho
Junior Member
3
05-28-2023, 09:18 PM
#4
1. I get the feeling there is more to it than that 2. If they did they would lose money
M
mustacho
05-28-2023, 09:18 PM #4

1. I get the feeling there is more to it than that 2. If they did they would lose money

L
165
06-08-2023, 12:42 PM
#5
I share that concern too; my focus is on the details.
L
LuisinDosCraft
06-08-2023, 12:42 PM #5

I share that concern too; my focus is on the details.

M
MCAnimalLover
Member
67
06-08-2023, 04:39 PM
#6
They rely on AMD APUs with identical architecture. It feels similar to a tailored Linux distribution, much like the Apple laptop's OS.
M
MCAnimalLover
06-08-2023, 04:39 PM #6

They rely on AMD APUs with identical architecture. It feels similar to a tailored Linux distribution, much like the Apple laptop's OS.

C
CelticGila
Senior Member
454
06-09-2023, 08:50 PM
#7
Modern ports are generally straightforward to implement. The main challenges arise when features like keyboard shortcuts, mouse acceleration, or frame rate limits aren't properly adapted. A weak PC port often reflects developers overlooking platform-specific requirements. Coding problems tend to appear across different systems. For example, Unity struggled with around 18-20 FPS on the PS4/Xbone.
C
CelticGila
06-09-2023, 08:50 PM #7

Modern ports are generally straightforward to implement. The main challenges arise when features like keyboard shortcuts, mouse acceleration, or frame rate limits aren't properly adapted. A weak PC port often reflects developers overlooking platform-specific requirements. Coding problems tend to appear across different systems. For example, Unity struggled with around 18-20 FPS on the PS4/Xbone.

X
XxTBretzxX
Member
134
06-09-2023, 09:07 PM
#8
Designs are comparable, yet the APIs differ. DX12 aims to resolve this challenge.
X
XxTBretzxX
06-09-2023, 09:07 PM #8

Designs are comparable, yet the APIs differ. DX12 aims to resolve this challenge.