Problems with G-Sync monitors
Problems with G-Sync monitors
Hi, I have a particular problem with my 144Hz FreeSync monitor that works with G-Sync (G27Q). I experience screen tearing when I go from 138 to 144 fps (locked), though it doesn’t appear to be tearing completely below that point. There’s no visible tearing, but the experience isn’t ideal. In the 137-139 range, the tearing is limited to the bottom of the screen, not in the middle or top. I tried reading the G-Sync 101 article you linked and adjusted settings by enabling V-Sync on the NVIDIA control panel, which capped my fps at 138 and made it feel more synced. However, I suspect there might be extra input lag. I’ve updated the firmware via the Gigabyte companion app and reinstalled drivers, even cleaned up my Windows after a drive change, but the issue persists. I believe this could be a factory-related problem since a friend with the same monitor doesn’t have the same issue.
I've been using GSync since around 2016 and my main experience has been capping games at 2 fps below my display's refresh limit. I rarely notice tearing issues. I've reviewed the article multiple times and it seems logical, but I just prefer not to feel VSync active. Right now I have a global 118fps cap in the Nvidia app (formerly Control Panel) and it functions perfectly.
This how I have ran any Gsync monitor! Lock the framerate 2-3 frames below monitors refreshrate and run Vsync in the Nvidia control panel This has been the standard for a while. There shouldn't be much added input lag, at least nothing you would notice.
the problem is... this doesn't work for all games... For EXAMPLE fighting games are usually locked to 60fps... so if you lock it to 58fps there's going to be issues, HUGE issues... So ok then lock it to 60, right? Sure. But then you get this wonderful "Gsync lag/stutter" that you tried to avoid by locking fps 2 below refresh rate... Ok, sure no problem, right? Just turn off Gsync... Well, guess what that fixes it completely! lol So now really you have to micromanage this shit constantly... annoying af and you always get some kind of lag/stutters when you play a different game and need to figure it out, again... So here's how i run Gsync: OFF, its always OFF...framerate locked to 165fps, or 60 for fighting games (yeah, a little bit of micromanaging still involved sadly) Fast Sync ON... Usually smooth sailing, but what it also means is Gsync is utterly useless to me, the worst fail investment i ever did....
In the past eight years working with VRR, things have been straightforward. I’ve hit the frame rate limit and there’s no tearing. Still, I haven’t played anything that depends on 60 FPS, which isn’t my usual preference. But if your cap exceeds 60 FPS, it shouldn’t be an issue.