F5F Stay Refreshed Software PC Gaming Problem with PcSX3 performance on low frame rates

Problem with PcSX3 performance on low frame rates

Problem with PcSX3 performance on low frame rates

O
OreoPaladin
Junior Member
18
07-27-2021, 01:28 AM
#1
I was attempting to update all emulators on my Steam Deck and found only one that wasn't functioning well. A game like Gran Turismo would crash or run at very low frame rates, such as in Fight Night Champions. Initially, I suspected the APU performance on the deck might be insufficient. However, this morning I decided to install it on my PC because I wanted to try Fight Night. I installed it on a 3080 with a 3060 Ti system. Both systems experienced similar problems—low frame rates, around 6-11 FPS compared to the deck's 10-20 FPS. Despite these issues, both GPUs managed to run other games without major problems. I've already tried enabling debugging, clocks scale, VBrank frequency, and tested Vulkan and OpenGL. Any advice or additional steps you recommend would be appreciated.
O
OreoPaladin
07-27-2021, 01:28 AM #1

I was attempting to update all emulators on my Steam Deck and found only one that wasn't functioning well. A game like Gran Turismo would crash or run at very low frame rates, such as in Fight Night Champions. Initially, I suspected the APU performance on the deck might be insufficient. However, this morning I decided to install it on my PC because I wanted to try Fight Night. I installed it on a 3080 with a 3060 Ti system. Both systems experienced similar problems—low frame rates, around 6-11 FPS compared to the deck's 10-20 FPS. Despite these issues, both GPUs managed to run other games without major problems. I've already tried enabling debugging, clocks scale, VBrank frequency, and tested Vulkan and OpenGL. Any advice or additional steps you recommend would be appreciated.

H
Hood_Lobster
Junior Member
12
08-01-2021, 02:17 PM
#2
Adjust the clock scale to 110. On the RPCS3 title wiki, it mentions changing it under configuration to enable 33fps gameplay, which stabilizes frame timing during play but reduces fight length by 10-15 seconds.
H
Hood_Lobster
08-01-2021, 02:17 PM #2

Adjust the clock scale to 110. On the RPCS3 title wiki, it mentions changing it under configuration to enable 33fps gameplay, which stabilizes frame timing during play but reduces fight length by 10-15 seconds.