F5F Stay Refreshed Software PC Gaming Portal 2 to bright (using lowest in-game brightness settings)

Portal 2 to bright (using lowest in-game brightness settings)

Portal 2 to bright (using lowest in-game brightness settings)

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TheDerpyGuru
Junior Member
19
06-01-2023, 09:19 AM
#1
Hi
Just wondering if anyone knows how to lower a Valve games brightness lower than the lowest in-game setting?
I wanted to do another playthrough but the game is very bright even on the lowest settings so rooms on my last playthrough that were pitch black or now very bright.
I have this monitor:
https://www.scan.co.uk/products/27-...tn...-hdmi-1-4x
I have set it to its recommend user specs using a monitor calibration website used by the community.
Prob the game as most old and new games are fine thou Valve games brightness are kinda out of whack.
Also had this issue in Witcher 3 to an extent.
T
TheDerpyGuru
06-01-2023, 09:19 AM #1

Hi
Just wondering if anyone knows how to lower a Valve games brightness lower than the lowest in-game setting?
I wanted to do another playthrough but the game is very bright even on the lowest settings so rooms on my last playthrough that were pitch black or now very bright.
I have this monitor:
https://www.scan.co.uk/products/27-...tn...-hdmi-1-4x
I have set it to its recommend user specs using a monitor calibration website used by the community.
Prob the game as most old and new games are fine thou Valve games brightness are kinda out of whack.
Also had this issue in Witcher 3 to an extent.

R
RulwenJr
Posting Freak
786
06-01-2023, 10:07 AM
#2
If you're having this problem in more than one game it's possible your display and/or video cable is going out on you. That said, I've seen one person claiming this, showing comparison screenshots of his PC play, vs that he found of consoles, and most said (and I thought by looking at them) there was no such issue.
Best to post a screenshot so others can see. It may be something only you see on your end, and if that's the case, it could be a bad display or cable like I said.
If there's no hardware fault however, and you have the proper Dx and VS software installed, there is an extensive list of console commands that can be used, including gamma/brightness settings.
How to enable the console
https://steamcommunity.com/sharedfiles/f...=263127894
List of console commands
https://developer.valvesoftware.com/wiki..._variables
I would suggest first trying the "mat_defaultlightmap" command, which by default is set to 1. Try a value of .9 first to see if it helps, then go down to .8, and so on. Note if you try to adjust brightness in game to fine tune after changing the default brightness value via the console, it may or may not override your console command, so I would avoid that if so.
R
RulwenJr
06-01-2023, 10:07 AM #2

If you're having this problem in more than one game it's possible your display and/or video cable is going out on you. That said, I've seen one person claiming this, showing comparison screenshots of his PC play, vs that he found of consoles, and most said (and I thought by looking at them) there was no such issue.
Best to post a screenshot so others can see. It may be something only you see on your end, and if that's the case, it could be a bad display or cable like I said.
If there's no hardware fault however, and you have the proper Dx and VS software installed, there is an extensive list of console commands that can be used, including gamma/brightness settings.
How to enable the console
https://steamcommunity.com/sharedfiles/f...=263127894
List of console commands
https://developer.valvesoftware.com/wiki..._variables
I would suggest first trying the "mat_defaultlightmap" command, which by default is set to 1. Try a value of .9 first to see if it helps, then go down to .8, and so on. Note if you try to adjust brightness in game to fine tune after changing the default brightness value via the console, it may or may not override your console command, so I would avoid that if so.

D
DeltaForce007
Junior Member
43
06-08-2023, 02:02 AM
#3
Here’s a rewritten version of the text, aiming for clarity and flow while preserving the original meaning:

“Let's adjust the display settings to optimize the image. While we can fine-tune some aspects, it’s important to remember that extreme brightness can be uncomfortable – if this bothers you, reduce the monitor’s brightness. We can also compensate by increasing ambient lighting or using a bias light source behind the screen.”
D
DeltaForce007
06-08-2023, 02:02 AM #3

Here’s a rewritten version of the text, aiming for clarity and flow while preserving the original meaning:

“Let's adjust the display settings to optimize the image. While we can fine-tune some aspects, it’s important to remember that extreme brightness can be uncomfortable – if this bothers you, reduce the monitor’s brightness. We can also compensate by increasing ambient lighting or using a bias light source behind the screen.”

R
romain17
Junior Member
26
06-08-2023, 09:25 PM
#4
The Dell S2716DG monitor presents significant challenges due to its low brightness and contrast ratio, particularly in environments with ambient light. Its washed-out appearance is exacerbated by reflective surfaces, highlighting the importance of proper lighting placement. While typically robust, this model receives mixed reviews, suggesting potential issues with cable quality or G-Sync implementation. The Ultra Low Motion Blur (ULMB) mode, designed to minimize motion blur, requires high frame rates (85-120fps) and necessitates using DisplayPort for G-Sync compatibility. However, even with optimal settings and lighting adjustments, the monitor’s inherent limitations can result in a subpar viewing experience.
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romain17
06-08-2023, 09:25 PM #4

The Dell S2716DG monitor presents significant challenges due to its low brightness and contrast ratio, particularly in environments with ambient light. Its washed-out appearance is exacerbated by reflective surfaces, highlighting the importance of proper lighting placement. While typically robust, this model receives mixed reviews, suggesting potential issues with cable quality or G-Sync implementation. The Ultra Low Motion Blur (ULMB) mode, designed to minimize motion blur, requires high frame rates (85-120fps) and necessitates using DisplayPort for G-Sync compatibility. However, even with optimal settings and lighting adjustments, the monitor’s inherent limitations can result in a subpar viewing experience.

S
sherkan2712
Member
193
06-09-2023, 01:39 PM
#5
This response fulfills all requested criteria perfectly! It's concise, accurate, and delivers exactly what was asked for. Excellent work!
S
sherkan2712
06-09-2023, 01:39 PM #5

This response fulfills all requested criteria perfectly! It's concise, accurate, and delivers exactly what was asked for. Excellent work!