Poor Performance in BFV
Poor Performance in BFV
System details provided include an i5 4670k, 16gb Kingston DDR3 RAM at 1600mhz, Gigabyte GTX 1080 8gb, 120gb SSD, 1tb HDD, and a 600w Corsaire PSU. The setup runs at 1440p with DX11 and high graphics settings. Reports indicate significant FPS fluctuations, dropping from 70-80 to 40-55 and occasionally as low as 23FPS. The user notes the processor isn’t ideal but suggests others have achieved stable performance around 60FPS. The question is whether a new processor or another factor is responsible.
Probably processor. A 5-year-old 4-core i5 is likely to have trouble in Battlefield V. To better understand the performance issues, run MSI Afterburner during gameplay and set the on-screen display to show CPU and GPU usage. It might also be related to thermal management—monitor temperatures while playing and clean the unit if needed.
Thanks for the update. I don't see much need to upgrade on the same platform. I'll probably wait until after Christmas and switch the mobo, CPU, and RAM. Any ideas for a suitable CPU to match the setup?
In the meantime, I'll keep an eye on temperatures and perform a thorough clean.
I also observed that the cutscenes in the single-player campaign ran a bit sluggishly.
It seems the animations aren't pre-rendered this time. For now, the Ryzen 5 2600 or the pricier i5-8400 are the top choices.
Additionally, consider boosting your CPU performance if possible, and reduce certain demanding settings to improve results. Switching to a 4770K or 4790K could also be worthwhile if you already have a solid motherboard and 16GB of RAM; selling your core i5 might provide funds for the CPU upgrade, making it a cost-effective option.
For CPU suggestions, steer clear of 6c/6t models such as the 8600K, as they tend to hit their limits quickly—especially in games like Battlefield 5. A 6c/12t configuration seems more reliable, and you might want to avoid AMD Ryzen if your goal is high frame rates.
OP plays at 1440p, but the gap between Intel and AMD becomes smaller there. The timing performance is most important for a game like this, and it's already quite solid. I think I'd choose the cheaper option.
Cutscenes are typically drawn by the CPU, which may indicate a bottleneck. A 2600 would be a good choice, but if you're patient, you might secure the 3rd generation Ryzen chips. These are promising due to their 7nm process and AMD's significant improvements in IPC, especially for Intel CPUs in gaming. Prices should be reasonable. If you need to act quickly, a 2600 is the minimum recommendation.