Playing Minecraft at a lower FPS with shaders on an RTX 3060 Ti
Playing Minecraft at a lower FPS with shaders on an RTX 3060 Ti
System details include a Ryzen 5 3600, 16GB DDR4-3200 RAM, and an RTX 3060 Ti. The game functions well without shaders, achieving roughly 150-200 FPS. With shaders such as BSL and SEUS Renewed, performance drops to about 40-60 FPS. This output appears adequate rather than low. Render distance is configured at 8 chunks, and the field of view is set to 100 degrees. Minecraft version 1.17.1 is installed with OptiFine enabled. The display resolution is 1920x1080. The most recent NVIDIA driver and BIOS update are applied. Screenshots were captured using various shaders: SEUS Renewed, BSL, Continuum, and Sildur's Vibrant (Medium).
It looks like the game runs poorly. Minecraft isn't well optimized, and using the updated version helps. Be sure to reduce the shadow quality for better performance.