F5F Stay Refreshed Software PC Gaming People can use VSync off by adjusting their display settings or disabling it in the graphics driver configuration.

People can use VSync off by adjusting their display settings or disabling it in the graphics driver configuration.

People can use VSync off by adjusting their display settings or disabling it in the graphics driver configuration.

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Smurg
Junior Member
13
08-25-2018, 07:31 PM
#1
I don't understand why everyone nearby uses Vsync off and still doesn't experience screen tearing. It seems like they might have better monitors, GPUs, or something else. I own a 100Hz FreeSync monitor and an RX 6700, but when I disable Vsync, I either see tearing or severe visual issues. The games don't look good with this setup. I'm not asking for solutions to stop the tearing; I just want to know if people overlook it or if some hardware handles it better. Appreciate your understanding.
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Smurg
08-25-2018, 07:31 PM #1

I don't understand why everyone nearby uses Vsync off and still doesn't experience screen tearing. It seems like they might have better monitors, GPUs, or something else. I own a 100Hz FreeSync monitor and an RX 6700, but when I disable Vsync, I either see tearing or severe visual issues. The games don't look good with this setup. I'm not asking for solutions to stop the tearing; I just want to know if people overlook it or if some hardware handles it better. Appreciate your understanding.

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91
08-25-2018, 07:31 PM
#2
When VRR, FreeSync or Gsync is available and set up correctly, it prevents stuttering while keeping the frame rate stable. And honestly, not everyone pays attention to this.
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DeadlyKiller06
08-25-2018, 07:31 PM #2

When VRR, FreeSync or Gsync is available and set up correctly, it prevents stuttering while keeping the frame rate stable. And honestly, not everyone pays attention to this.

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unsleash_LP
Junior Member
8
08-25-2018, 07:31 PM
#3
FreeSync is enabled but not functioning properly.
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unsleash_LP
08-25-2018, 07:31 PM #3

FreeSync is enabled but not functioning properly.

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Nyancatechno
Junior Member
20
08-25-2018, 07:31 PM
#4
I've noticed friends playing without Vsync and seeing screen tearing while they don't notice it. When I point it out, they seem confused. This sensitivity is why I use a Gsync monitor with my Nvidia GPU. I used to rely on Vsync but it caused minor input lag, so now I set a fixed frame rate at 141fps in the Nvidia control panel without Vsync, while still using Gsync.
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Nyancatechno
08-25-2018, 07:31 PM #4

I've noticed friends playing without Vsync and seeing screen tearing while they don't notice it. When I point it out, they seem confused. This sensitivity is why I use a Gsync monitor with my Nvidia GPU. I used to rely on Vsync but it caused minor input lag, so now I set a fixed frame rate at 141fps in the Nvidia control panel without Vsync, while still using Gsync.

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zackrelswift
Member
160
08-25-2018, 07:31 PM
#5
You should think about two main points here. First, when the refresh rate goes up, screen tearing becomes less obvious. 100Hz works well—it’s better than 60Hz, but not as high as 144Hz or 240Hz. As the refresh rate climbs, each frame stays visible long enough for tears to be noticeable. Second, players aiming for over 300 fps are reducing visual effects to cut input lag. They turn off shadows, post-processing, anti-aliasing, etc., accepting a bit of tearing for faster gameplay. Does VRR fix screen tearing when your monitor can’t reach its maximum refresh rate? I thought it only helped when you went below that limit by slowing the monitor. How does VRR prevent tearing beyond your screen’s refresh speed?
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zackrelswift
08-25-2018, 07:31 PM #5

You should think about two main points here. First, when the refresh rate goes up, screen tearing becomes less obvious. 100Hz works well—it’s better than 60Hz, but not as high as 144Hz or 240Hz. As the refresh rate climbs, each frame stays visible long enough for tears to be noticeable. Second, players aiming for over 300 fps are reducing visual effects to cut input lag. They turn off shadows, post-processing, anti-aliasing, etc., accepting a bit of tearing for faster gameplay. Does VRR fix screen tearing when your monitor can’t reach its maximum refresh rate? I thought it only helped when you went below that limit by slowing the monitor. How does VRR prevent tearing beyond your screen’s refresh speed?

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ReljaX_
Junior Member
7
08-25-2018, 07:31 PM
#6
It's quite individual, I use a 60Hz screen and rarely rely on Vsync.
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ReljaX_
08-25-2018, 07:31 PM #6

It's quite individual, I use a 60Hz screen and rarely rely on Vsync.

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ReaperCreepR
Member
114
08-25-2018, 07:31 PM
#7
Some GPUs and displays avoid screen tearing thanks to technologies like FreeSync or GSync. You haven't likely encountered this term before.
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ReaperCreepR
08-25-2018, 07:31 PM #7

Some GPUs and displays avoid screen tearing thanks to technologies like FreeSync or GSync. You haven't likely encountered this term before.

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ExoTic_Killion
Junior Member
14
08-25-2018, 07:31 PM
#8
Sure, I understand. It’s good to know others share similar thoughts, but I might consider capping the frame rate as suggested. I wasn’t aware it gets less noticeable at higher Hz, so maybe investing more could help. Personally, I get really uncomfortable when seeing tears—there’s a strong reaction for me. I think these effects only appear when the frame rate is below your monitor’s refresh rate.
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ExoTic_Killion
08-25-2018, 07:31 PM #8

Sure, I understand. It’s good to know others share similar thoughts, but I might consider capping the frame rate as suggested. I wasn’t aware it gets less noticeable at higher Hz, so maybe investing more could help. Personally, I get really uncomfortable when seeing tears—there’s a strong reaction for me. I think these effects only appear when the frame rate is below your monitor’s refresh rate.

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Mommola
Member
62
08-25-2018, 07:31 PM
#9
I toggle V-Sync on and off based on the game. For games that prioritize FPS performance, I've experienced motion sickness when V-Sync is active, but it disappears with V-Sync disabled due to reduced input lag. When faced with screen tearing versus nausea, I prefer screen tearing. In third-person perspectives for story-driven titles like Tomb Raider and RDR2, I enable V-Sync if I notice tearing, as the immersive experience helps hide the latency issue.
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Mommola
08-25-2018, 07:31 PM #9

I toggle V-Sync on and off based on the game. For games that prioritize FPS performance, I've experienced motion sickness when V-Sync is active, but it disappears with V-Sync disabled due to reduced input lag. When faced with screen tearing versus nausea, I prefer screen tearing. In third-person perspectives for story-driven titles like Tomb Raider and RDR2, I enable V-Sync if I notice tearing, as the immersive experience helps hide the latency issue.

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202
08-25-2018, 07:31 PM
#10
Enable vSync continuously at 100%. Don’t worry about extra strain on your system.
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Creeper_Face34
08-25-2018, 07:31 PM #10

Enable vSync continuously at 100%. Don’t worry about extra strain on your system.

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