PCs should function similarly to consoles. Think carefully before you decide.
PCs should function similarly to consoles. Think carefully before you decide.
Consoles(except for Nintendo's new way of doing things with the wii/wii-u) have been trying to be pc's for years(in a nutshell) and they have failed and will continue to do so. Consoles have a horrible flaw in trying to appeal to the ppl that don't have the income/knowledge to build their own pc's. Let me rephrase, consoles target the less fortunate. Due to this, the console makers also have to cut costs to make any profit off their sales. THAT is why consoles are always behind pc's. But PC's aren't the best thing ever either. Due to the MASSIVE amounts of hardware out there for pc's, dev's have no idea what tech their trying to make their games run on. And there's literally no way to program for all that shit. Think of how long making a web page takes and it's just a web page for crying out loud lol. So PC's are actually gimped by their awesomeness. Consoles actually compete with pc's only because the devs know what actual hardware they're working with while programming for a console. That's why console games can look "so good" even tho their hardware is (sorry but true) SHIT! Cuz the devs actually know what that hardware is and how it handles. PC hardware is just too broad a spectrum. But my way of thinking is a bit different. Why not make a pc-console? I'm not talking about how the ps3/xbox(shit) are doing. I'm talking about the other way around. Think of it like ordering fast food. U choose a number(most times, I'm positive some ppl are picky but this is an example calm down lol). That number is a rank(1st place, 2nd place, etc) followed by the year of that "series"(very important-read down at the * near the bottom). 1st place is top of the line, nothing like it anywhere else, balls to the walls, gaming rig that only the crem de la crem can buy, and the list goes down in hardware with it's price. With this market strategy. Devs could say "let's build it for the #8 2014" which would be the average consumer. And, altho a #1 2014 could play the game no prob, it'd look drastically "inferior" graphics-wise than a #1 game. BUT the dev's would be able to make the most out of their product cuz they would actually know what hardware they're programming for! *I say the year is important cuz most times hardware is improved year after year and ppl like simplicity. So saying a #1 2014 is a lot easier(or just as easy) to say as xbox360 or whatnot. The # correlates to the hardware rank's supremacy with the other #'s of the same year. So a #1 2014 is WAY better than a #10 2014. But then comes next year with it's improvements. Now a #1 2015 BLOWS AWAY a #1 2014. Understand? This may seem very VERY confusing at first to some but believe me, it'd be way less confusing than trying to remember which gpu number is better than the other gpu without constantly having to re-look at benchmarks. And that's just the gpu example, don't get me started on motherboards ffs lol. And it doesn't HAVE to be numbers but they are easier to identify what's better than a much cooler product name like TITAN or what-have-you. I know telling some1 u have a #2 and they'll chuckle thinking ur talking about taking a dump XP. But yea, I hope gaming does a different spin than the current console vs. pc crisis. Thank you very much for reading, feel free to bash anything I had to say with constructive criticism. I try to read(and educate myself) every single reply to my posts.
In short, yes—developers often lack insight into the specific hardware being used, making it hard for them to achieve the desired perfection.
What are you thinking now? It seems like you might have been using some weed while writing this. Essentially, you're suggesting all PCs should look like the all-in-one iMacs? That doesn't make sense. What you're implying is that the people who build hardware should stop trying to follow others and start creating their own solutions. It's about personalization and not being limited by others' ideas. Your concept is pretty wild, but it definitely challenges the status quo.