Owner held properties such as structures, venues, and zones.
Owner held properties such as structures, venues, and zones.
Purchase a factory from an NPC and acquire it. Use it to craft weapons or components.
We're unsure if it's just a building facade with functional elements or if it's an open space you can explore, customize, and decorate while others visit.
Uncertain about this, Chris Roberts hasn't mentioned anything at that depth yet. However, he did address similar questions twice in two separate episodes of "10 for the chairman." You should take a look at them, even though he doesn't always provide a perfect response.
I don't understand, I think we still have much to learn about it.
Currently, the project remains mostly in the planning phase. Even with some information available, details are likely to evolve. Once the FPS module is released, we may receive updated insights about the persistent universe.
I really hope so. It would be great to create my own lair for my crime buddies to gather. Something like a drug lord's mansion.
Owning a cave also means protecting it. Another challenge to address. It's unclear how everything will be arranged in the PU.
Planning to establish a criminal network ensures you have sufficient means to protect it.