Operates solely when RAM is reduced in speed
Operates solely when RAM is reduced in speed
I have the system details; motherboard is ASUS Rog Strix X570-F, CPU AMD Ryzen 7 3700X 3.6GHz, GPU ASUS Rog Strix RTX 2080, 8GB RAM with two 8GB Corsair Vengeance LPX DDR4 at 3600MHz, PSU CX750 Bronze, storage includes a 250GB Samsung SSD and a 2TB Seagate Firecuda. My average FPS in games like Rainbow Six Siege was around 300fps when RAM was at 3600MHz, but I experienced noticeable stuttering across all titles. I slowly lowered the clock speed to 2133MHz for more stable performance, though my FPS dropped to about 200 with an average of 150. The CPU stayed at 3.6GHz and didn’t change, while the GPU remained at base settings. I’m trying to make the most of my 240Hz monitor and need advice on resolving this issue.
It's the ASUS Rog Strix XG248Q at 240Hz, supporting both FreeSync and G-Sync. I've turned it on for all my games.
This likely explains the smoother performance you're experiencing at lower framerates. While many consider higher FPS preferable, maintaining consistent refresh rates and frames beyond the monitor’s maximum is only possible by limiting your FPS. Inside the monitor’s Adaptive Sync range, you can achieve near-perfect synchronization between frames and screen updates. A steady 150FPS will render more visually appealing on your display compared to erratic rates that average over 240 frames per second.
At 120 frames per second on a 60Hz display, the image should appear smooth and continuous. That means the line will look straight without any jitter.
Checked RAM performance at 3600MHz, took roughly three hours with no issues. Then tried running the computer at the same frequency and noticed no stuttering, though my frame rate stayed the same from 2133MHz to 3600MHz—unusual since previous runs showed significant gains.