No one should be concerned; the games have evolved and are well-received now.
No one should be concerned; the games have evolved and are well-received now.
Feeling anxious? Ubisoft is no longer worth my time. It might be for many others also. If you need to play their titles, consider renting them on a console or purchasing them cheaply when no one profits enough to justify the cost—opt for Steam cash or trade items instead of buying directly. Avoid their games whenever possible, but there are methods to access them without heavily backing them up.
I didn’t enjoy it at all. Nothing stood out as special to me. The big map looks good, but the rest feels either fine or terrible. My main concern is how this affects Rainbow Six: Siege.
The Crew and TDU2 aren't racing sims—they're arcade racers. People grumble about the driving feel, sure, but if you crank it up to a racing wheel, it works much smoother.
I feel the same, even if only because they seem to assume everyone has a small circle of friends using voice comms on the same platform. Personally, it looks unlikely to me. Playing solo or in a casual group doesn’t mean the experience will match what they’ve shown us. With the Division’s MMO features, I’m concerned about performance and balance. These games aren’t always polished or stable, and Ubisoft has a history of releasing linear single-player titles that don’t quite live up to expectations.
I was curious about Division but now doubt it. I think it’s going to follow the same path as Assassins Creed. They didn’t really want a PC version and somehow convinced themselves otherwise. That’s not a solid beginning... And even if they finally release a decent port, I worry the gameplay will turn into something like Watch_Dogs. A cool concept but a dull story with uninteresting characters and repetitive gameplay. Still, the trailers might impress ;-) Let’s hope things improve.
I'm enjoying a variety of racing games on both controller and keyboard. It feels like a full simulation experience similar to WoW, with an RPG feel like Witcher. The crew is engaging, much like the TDU series, but packed with more choices and not just a racing simulator trying to be...
The problems in their games stem from more than just the developers—they were constrained by limited time, poor management, and executives who don’t care. It’s really everyone’s fault except those not involved in the process. For the team, I’d like to see fewer issues in the future; this game feels like an upgraded version of NFSMW at its best.