No one mentioned in the conversation expressed interest in Assassins Creed Unity.
No one mentioned in the conversation expressed interest in Assassins Creed Unity.
I received the Black Flag and Unity for free. I still want to explore them. I’m eager to try Assassin’s Creed 3, and I can’t wait for Assassin’s Creed 12.
They're a bit too much with their sequels, that's true. Unity offers a deeper challenge and more thought than the others. The AI still has room to improve—just because you can die from being shot once doesn't mean the NPC making the shot is clever.
I think a few frames per second in either direction can help, depending on the game. I chose 30 to keep it aligned with my 60 Hz monitor. Another indication that it was set correctly was checking MSI afterburner—its four cores and the GPU usage between 50-90% seem well balanced according to my understanding.
They’ve played 21 AC matches already and have another coming up. I’m hoping they’ll drop prices soon. Are there other series that keep releasing more games regularly besides AC?
The game doesn't have a strict 30FPS limit; it usually runs smoothly up to 60 FPS, and some titles even run without limits. Unity doesn’t seem to enforce such a cap, though Black Flags was limited to 62. I believe the idea behind gameplay matters more than these technical numbers. Overall, the experience is solid compared to previous entries, with minor room for improvement.
Unity has a limit of 30, but I meant to say I decided to set it there.
Not really. Although I haven’t tried it, I did play Assassin’s Creed 3…they seem quite similar, don’t they? /s
I enjoy this game and it performs well on my PC. 45-60 at 1920x1200 is quite smooth. The only issues I have are two main ones. First, frame drop occurs occasionally when jumping from a roof to a crowd, though it doesn't happen often. Second, dodging shots can be tricky—while it's manageable, if you're engaged in combat and suddenly face someone with a gun while not in a fighting position, you're completely at their mercy. WTF!