F5F Stay Refreshed Software PC Gaming No, Lucky's Tale isn't absolutely exclusive.

No, Lucky's Tale isn't absolutely exclusive.

No, Lucky's Tale isn't absolutely exclusive.

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MC_PolloMan
Junior Member
14
07-20-2016, 12:26 AM
#1
Do you think this game is truly exclusive to VR experiences, especially for Oculus? Isn't it possible to purchase it and enjoy it on a regular screen? For those eager to own the Vive and start using VR, and for those who wait for prices to drop, they might miss out on playing it.
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MC_PolloMan
07-20-2016, 12:26 AM #1

Do you think this game is truly exclusive to VR experiences, especially for Oculus? Isn't it possible to purchase it and enjoy it on a regular screen? For those eager to own the Vive and start using VR, and for those who wait for prices to drop, they might miss out on playing it.

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husker53
Posting Freak
802
07-20-2016, 01:53 AM
#2
I think so, based on the connection between oculus and the developers. Paul Bettner, the founder and CEO, was among the initial $5,000 supporters of the Oculus Rift Kickstarter, which also featured a visit to Oculus headquarters. From the start, it was evident that he and the Playful team recognized VR's potential — they developed numerous game prototypes for the Rift over the past three years. Their dedication to crafting engaging, immersive VR experiences highlights one of the most distinctive launches on the Rift platform next year. While a release on other systems might happen later, it indicates the game was built specifically for the Rift.
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husker53
07-20-2016, 01:53 AM #2

I think so, based on the connection between oculus and the developers. Paul Bettner, the founder and CEO, was among the initial $5,000 supporters of the Oculus Rift Kickstarter, which also featured a visit to Oculus headquarters. From the start, it was evident that he and the Playful team recognized VR's potential — they developed numerous game prototypes for the Rift over the past three years. Their dedication to crafting engaging, immersive VR experiences highlights one of the most distinctive launches on the Rift platform next year. While a release on other systems might happen later, it indicates the game was built specifically for the Rift.

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samrcar
Member
137
07-21-2016, 01:59 AM
#3
I might just hold off and check some torrents. I’m not sure if I’ll get the OR or the Vive. I’m hoping Eve Valkyrie is just a regular PC game...
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samrcar
07-21-2016, 01:59 AM #3

I might just hold off and check some torrents. I’m not sure if I’ll get the OR or the Vive. I’m hoping Eve Valkyrie is just a regular PC game...

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Captain_Snow9
Member
98
07-21-2016, 02:44 AM
#4
It might be coming out for PS4, but it could also be available via PS:VR. Honestly, I’m not sure.
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Captain_Snow9
07-21-2016, 02:44 AM #4

It might be coming out for PS4, but it could also be available via PS:VR. Honestly, I’m not sure.

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xPumma
Member
186
07-28-2016, 11:30 AM
#5
Eve Valkyrie is solely a virtual reality experience, with one aspect strongly dependent on head tracking.
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xPumma
07-28-2016, 11:30 AM #5

Eve Valkyrie is solely a virtual reality experience, with one aspect strongly dependent on head tracking.

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Cooper005
Member
69
07-30-2016, 06:26 AM
#6
I'm exploring space sims such as Elite Dangerous and Star Citizen, along with MMORPGs like Black Desert that support VR. I'm trying to figure out the best headset for these experiences. In space sims, I'd be seated on my ship or moving around it, visiting stations. For MMOs, I expect a lot of movement across open spaces. I'm not sure how an HTC Vive would handle such a setup—how could a whole city fit in one room?
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Cooper005
07-30-2016, 06:26 AM #6

I'm exploring space sims such as Elite Dangerous and Star Citizen, along with MMORPGs like Black Desert that support VR. I'm trying to figure out the best headset for these experiences. In space sims, I'd be seated on my ship or moving around it, visiting stations. For MMOs, I expect a lot of movement across open spaces. I'm not sure how an HTC Vive would handle such a setup—how could a whole city fit in one room?