F5F Stay Refreshed Software PC Gaming No license required for downloading games from Steam.

No license required for downloading games from Steam.

No license required for downloading games from Steam.

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subsky
Junior Member
44
07-06-2023, 08:15 AM
#21
I need the access details. Downloading games allows customers to update their password later if desired (this is standard practice). When I used to handle similar tasks, managing passwords was routine—especially when setting up someone’s email. It’s the same here.
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subsky
07-06-2023, 08:15 AM #21

I need the access details. Downloading games allows customers to update their password later if desired (this is standard practice). When I used to handle similar tasks, managing passwords was routine—especially when setting up someone’s email. It’s the same here.

J
JayBee757
Member
142
07-06-2023, 04:32 PM
#22
It helps clients save time and avoid hitting their data limits. For example, with Steam games it’s nearly as simple as moving the folder. Just a note: you need to log in to Steam to play the games.
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JayBee757
07-06-2023, 04:32 PM #22

It helps clients save time and avoid hitting their data limits. For example, with Steam games it’s nearly as simple as moving the folder. Just a note: you need to log in to Steam to play the games.

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timo_1892
Senior Member
715
07-07-2023, 01:46 PM
#23
I'm still trying to understand this. Have I grown too old? Why do people complain about waiting 10-15 minutes for downloads? Does it feel like a uniquely American issue with data limits? Do these problems actually exist elsewhere? What’s the real purpose behind all this? I’m really confused—I can’t quite grasp it. Back in 2001, pre-installed games were common at small shops when building new computers. Then the internet was slower, copyright rules were just written, and most people were ready to take advantage of everything.
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timo_1892
07-07-2023, 01:46 PM #23

I'm still trying to understand this. Have I grown too old? Why do people complain about waiting 10-15 minutes for downloads? Does it feel like a uniquely American issue with data limits? Do these problems actually exist elsewhere? What’s the real purpose behind all this? I’m really confused—I can’t quite grasp it. Back in 2001, pre-installed games were common at small shops when building new computers. Then the internet was slower, copyright rules were just written, and most people were ready to take advantage of everything.

M
Mapley
Member
240
07-07-2023, 07:11 PM
#24
Yes, particularly for mobile plans where you usually receive under 25GB per month (some offer "unlimited" speeds around 1Mbit/s). I receive about 1.2TB each month on Comcast using a 1Gbit connection. You might be charged an additional $40 per month for unlimited service or $10 extra for each 100GB over the limit (they won’t restrict the overage to the "unlimited" rate).
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Mapley
07-07-2023, 07:11 PM #24

Yes, particularly for mobile plans where you usually receive under 25GB per month (some offer "unlimited" speeds around 1Mbit/s). I receive about 1.2TB each month on Comcast using a 1Gbit connection. You might be charged an additional $40 per month for unlimited service or $10 extra for each 100GB over the limit (they won’t restrict the overage to the "unlimited" rate).

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