No, I haven't finished exploring collector's editions yet. What about you?
No, I haven't finished exploring collector's editions yet. What about you?
I used to love hunting rare editions. Since BL2 I’ve stuck with the usual $70 steelbook/deluxe version and was set to get Witcher 3’s CE. There were some odd debates about the game (30fps on a $500-600 GPU? That’s rough), and while I was cleaning, the dust on my shelf was way more than anything else in my home. I ended up skipping the physical copy for the map and soundtrack and went with a regular PC version. Anyone else have faced this situation? I think I should have thought about how much $150 feels for just one game back then. Oh well.
It's happening because the game is really tough to handle. It seems they haven't revealed the full graphics details yet—this was mentioned at the NVIDIA event when they displayed Witcher 3 in 1080p on the shield. We might end up discovering some unexpected surprises. Around 13:23.
Recent 'collector's editions' mostly just represent another term for 'DLC' and 'optional content'—items removed from games to maximize profits. In my view, if a game is under five years old and advertises a collector's edition or DLC, the creators risk losing everything.
I’ll purchase collector’s editions only if I believe they’re worthwhile, though it’s hard to find any for PC games these days. Besides The Witcher 3, Borderlands 2, and a handful of others, physical releases are extremely rare. I won’t buy those $70+ “digital deluxe” versions either. They just let publishers add a few skins and profit without any real cost. People claim digital is the future, but let’s look at some sensible prices. A digital game shouldn’t be priced the same as its physical counterpart.
I hope they continue producing them since I pick them up when they're very affordable and also keep a few on hand while attempting to flip them. It's interesting.