No, Assassin's Creed Unity is not fixed yet. Development continues as part of the ongoing process.
No, Assassin's Creed Unity is not fixed yet. Development continues as part of the ongoing process.
You're likely to face performance issues with an i5 CPU, while i7 models usually maintain around 60fps consistently. With i5 you often see drops to 40fps and the CPU usage stays high most of the time. That's what I've observed and confirmed through testing.
second this. before i upgraded to my 4790k it was maxing out my 4670k and freezing on max settings, its ridiculous. On another note, after the last patch i cant even play the game, it just crashes at the title screen. I even tried re-downloading it. Is there a place to vote for the worst, most ill conceived game release of all time? because i have early access alphas that perform better than unity.
I'm running well on my GTX980 with all settings set high or ultra. I've disabled the Nvidia features and enabled 4x MSAA. The frame rate isn't locked, but it feels smooth most of the time. I don't care about the exact FPS—it might cause issues if it drops below what I expect.
The main problem is how the game handles texture loading. The popping is noticeable, and textures often fail to load completely. I can stare at a wall for a long time without seeing any detail, just a blurry version. This isn’t due to draw calls or GPU limitations—it’s clearly a result of poor code.
It works well on the xbone. I'm testing it right now. I feel Ubisoft doesn’t really focus on PC players, so I’ll hold off until the game becomes more affordable for my computer. I received it for free on the xbone, which means I have no complaints about it.