New IP is generally more challenging to secure compared to established, well-known IPs.
New IP is generally more challenging to secure compared to established, well-known IPs.
It relies on the amount of funding the producing company provides to your studio.
Updated the poll direction. I considered Uncharted 4 and Watch Dogs. The delays with UC4 seem intentional, aiming to match expectations, whereas Watch Dogs was a fresh project.
When introducing a fresh ip, idea, or sub-IP into a series, it will likely face strong resistance because it stands out too much from past titles or other games. Trying to remake an old IP feels like a nostalgia trap—people remember the good times but fear losing what made them happy. Honestly, nostalgia can be a double-edged sword.