F5F Stay Refreshed Software PC Gaming My vision seems distorted, or am I simply aging?

My vision seems distorted, or am I simply aging?

My vision seems distorted, or am I simply aging?

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natsu40
Member
239
12-09-2018, 04:02 PM
#1
I am experiencing a rendering issue that has persisted for approximately one year, causing objects to become translucent and display checkered patterns when they approach the camera. This primarily manifests in the sails of a boat within games. Despite upgrading my hardware, including a recent RTX 2070 graphics card and replacing the CPU cooler, the problem remains. My current system specifications are: Ryzen 2700X (no overclocking), Asus PRIME X470-Pro motherboard, 16GB DDR4 Corsair Vengeance PRO RGB 3200MHz memory, Asus Strix RTX 2070 graphics card, Corsair 700W PSU, Corsair MP300 m2 SSD (240GB), Kingston 480GB SSDs, 1TB HDD, Coolermaster ML240RGB Watercooler (with Noctua fans), Windows 10 Home, and a Samsung C27FG7x monitor connected via DisplayPort cable. I have attempted troubleshooting steps including multiple monitors, different GPUs, and clean operating system installations. I suspect a configuration setting is the root cause of this issue, which occurs consistently across various games with camera proximity. This is my first time posting on a forum and I would appreciate assistance in resolving this problem.
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natsu40
12-09-2018, 04:02 PM #1

I am experiencing a rendering issue that has persisted for approximately one year, causing objects to become translucent and display checkered patterns when they approach the camera. This primarily manifests in the sails of a boat within games. Despite upgrading my hardware, including a recent RTX 2070 graphics card and replacing the CPU cooler, the problem remains. My current system specifications are: Ryzen 2700X (no overclocking), Asus PRIME X470-Pro motherboard, 16GB DDR4 Corsair Vengeance PRO RGB 3200MHz memory, Asus Strix RTX 2070 graphics card, Corsair 700W PSU, Corsair MP300 m2 SSD (240GB), Kingston 480GB SSDs, 1TB HDD, Coolermaster ML240RGB Watercooler (with Noctua fans), Windows 10 Home, and a Samsung C27FG7x monitor connected via DisplayPort cable. I have attempted troubleshooting steps including multiple monitors, different GPUs, and clean operating system installations. I suspect a configuration setting is the root cause of this issue, which occurs consistently across various games with camera proximity. This is my first time posting on a forum and I would appreciate assistance in resolving this problem.

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DapperMD
Member
153
12-11-2018, 01:22 AM
#2
Many Ubisoft games exhibit this feature. This appears to be a characteristic of an Assassin's Creed game, possibly related to its engine design and visual style.
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DapperMD
12-11-2018, 01:22 AM #2

Many Ubisoft games exhibit this feature. This appears to be a characteristic of an Assassin's Creed game, possibly related to its engine design and visual style.

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manglemadness
Member
117
12-11-2018, 02:41 AM
#3
The sails in Assassin’s Creed Origins and Odyssey are designed to appear opaque for improved visibility while sailing. This is similar to techniques used in other games where characters become translucent near walls to maintain camera perspective. The texture of the sails is likely intended to mimic a woven fabric appearance, and this opacity is not indicative of any vision impairment. It’s a standard feature with no cause for concern and certainly not related to age-related issues.
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manglemadness
12-11-2018, 02:41 AM #3

The sails in Assassin’s Creed Origins and Odyssey are designed to appear opaque for improved visibility while sailing. This is similar to techniques used in other games where characters become translucent near walls to maintain camera perspective. The texture of the sails is likely intended to mimic a woven fabric appearance, and this opacity is not indicative of any vision impairment. It’s a standard feature with no cause for concern and certainly not related to age-related issues.

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JamesHond7
Posting Freak
838
12-12-2018, 03:39 PM
#4
Initially, I suspected Ubisoft, but subsequently observed the effect in various games—The Witcher 3’s textures, Borderlands 2 and Farcry 5’s rendering, Rage 2, World of Warcraft, The Division 2, and Total War titles. It consistently manifests when elements become translucent or rendered. Regarding the sailing observation, my frustration stems primarily from random NPCs obstructing my horse’s path during travel. Considering a skilled warrior on horseback rapidly approaches, the instinctive reaction is to question their floral pursuits amidst active travel. I am 34 years old and occasionally prone to forgetfulness, a potential indicator of early cognitive decline.
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JamesHond7
12-12-2018, 03:39 PM #4

Initially, I suspected Ubisoft, but subsequently observed the effect in various games—The Witcher 3’s textures, Borderlands 2 and Farcry 5’s rendering, Rage 2, World of Warcraft, The Division 2, and Total War titles. It consistently manifests when elements become translucent or rendered. Regarding the sailing observation, my frustration stems primarily from random NPCs obstructing my horse’s path during travel. Considering a skilled warrior on horseback rapidly approaches, the instinctive reaction is to question their floral pursuits amidst active travel. I am 34 years old and occasionally prone to forgetfulness, a potential indicator of early cognitive decline.

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iPeque
Member
227
12-13-2018, 10:51 AM
#5
The sales listed beneath the compass display a large number of interconnected squares, and this issue is causing frustration as it persists across multiple games.
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iPeque
12-13-2018, 10:51 AM #5

The sales listed beneath the compass display a large number of interconnected squares, and this issue is causing frustration as it persists across multiple games.

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MLGGirl54
Senior Member
258
12-13-2018, 12:29 PM
#6
Experiment with various anti-aliasing settings, such as FXAA, MSAA, and SSAA. Observe if altering these configurations impacts transparency effects.

Edit: Consider disabling anti-aliasing completely to evaluate the resulting visuals. Disabling AA can significantly improve performance, particularly at higher resolutions like 2560x1440 or 3840x2160, where it offers limited benefit.
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MLGGirl54
12-13-2018, 12:29 PM #6

Experiment with various anti-aliasing settings, such as FXAA, MSAA, and SSAA. Observe if altering these configurations impacts transparency effects.

Edit: Consider disabling anti-aliasing completely to evaluate the resulting visuals. Disabling AA can significantly improve performance, particularly at higher resolutions like 2560x1440 or 3840x2160, where it offers limited benefit.

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vinic00kie
Member
215
12-15-2018, 10:56 AM
#7
Have you tested it using the AA settings?
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vinic00kie
12-15-2018, 10:56 AM #7

Have you tested it using the AA settings?

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pvpprobro
Member
141
12-15-2018, 11:24 AM
#8
The visual effect appears uniform across the entire sail, with the only discernible difference being the rippling of the fabric due to wind action in that specific area. To evaluate potential issues with other games, I would require screenshots; however, based on the current observation, there is no indication of any problems.
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pvpprobro
12-15-2018, 11:24 AM #8

The visual effect appears uniform across the entire sail, with the only discernible difference being the rippling of the fabric due to wind action in that specific area. To evaluate potential issues with other games, I would require screenshots; however, based on the current observation, there is no indication of any problems.