F5F Stay Refreshed Software PC Gaming My thoughts on Fallout 4 after six hours of playtime The experience has been quite engaging, though challenging.

My thoughts on Fallout 4 after six hours of playtime The experience has been quite engaging, though challenging.

My thoughts on Fallout 4 after six hours of playtime The experience has been quite engaging, though challenging.

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duhazneubin
Senior Member
583
03-11-2020, 06:21 PM
#11
He really excels most of the time... basically a mechanic in the game Bethesda created, and they didn’t have a chance to improve it. It’s like being told to remove the bad parts from an apple and then eat it.
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duhazneubin
03-11-2020, 06:21 PM #11

He really excels most of the time... basically a mechanic in the game Bethesda created, and they didn’t have a chance to improve it. It’s like being told to remove the bad parts from an apple and then eat it.

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Xp1redMilk
Junior Member
49
03-11-2020, 06:21 PM
#12
He can be kind at moments, so I don’t always push him away, even though he’s sometimes silly... I’m just curious if you thought you could handle it.
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Xp1redMilk
03-11-2020, 06:21 PM #12

He can be kind at moments, so I don’t always push him away, even though he’s sometimes silly... I’m just curious if you thought you could handle it.

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aquaforce2
Member
123
03-11-2020, 06:21 PM
#13
Your main idea is clear—highlighting that most of these titles were developed within five years. It’s interesting to note how many of them, like Witcher 3, GTA V, BioShock, Mad Max, Arkham Knight, Half-Life, Life is Strange, Portal, Battlefield, and Call of Duty: Black Ops 3, all saw rapid development. While Fallout 4 is solid, it doesn’t quite match the excitement these games generated at launch. This perspective reflects a common sentiment among fans.
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aquaforce2
03-11-2020, 06:21 PM #13

Your main idea is clear—highlighting that most of these titles were developed within five years. It’s interesting to note how many of them, like Witcher 3, GTA V, BioShock, Mad Max, Arkham Knight, Half-Life, Life is Strange, Portal, Battlefield, and Call of Duty: Black Ops 3, all saw rapid development. While Fallout 4 is solid, it doesn’t quite match the excitement these games generated at launch. This perspective reflects a common sentiment among fans.

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polo123321
Member
163
03-11-2020, 06:21 PM
#14
bethesda doesn't always produce the most polished games, but they have their own unique visual style—similar to wolfenstein. That said, you're not the CEO; you don't control what they decide. I didn't mention bugs being inevitable, though they do seem to be on a trend. Still, it's concerning when they start showing issues. Even after 21 hours in fallout 4, I haven't noticed any bugs yet. Regarding those 'standards,' who sets them and who enforces them? There isn't an official authority in the creative team—just high expectations that can lead to frustration.
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polo123321
03-11-2020, 06:21 PM #14

bethesda doesn't always produce the most polished games, but they have their own unique visual style—similar to wolfenstein. That said, you're not the CEO; you don't control what they decide. I didn't mention bugs being inevitable, though they do seem to be on a trend. Still, it's concerning when they start showing issues. Even after 21 hours in fallout 4, I haven't noticed any bugs yet. Regarding those 'standards,' who sets them and who enforces them? There isn't an official authority in the creative team—just high expectations that can lead to frustration.

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TayPlaysMC
Member
91
03-11-2020, 06:21 PM
#15
I believe the game has a great look, the details are decent, but the mods are impressive in other areas.
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TayPlaysMC
03-11-2020, 06:21 PM #15

I believe the game has a great look, the details are decent, but the mods are impressive in other areas.

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tippestwolf70
Member
227
03-11-2020, 06:21 PM
#16
That’s just a result of your expectations. The game seems quite well-made. It feels authentic, unlike other titles that look overly polished. That’s why some people think it doesn’t look good—just compare it to Chernobyl images. It doesn’t feel like a typical sunny-day park game. Keep the context in mind.
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tippestwolf70
03-11-2020, 06:21 PM #16

That’s just a result of your expectations. The game seems quite well-made. It feels authentic, unlike other titles that look overly polished. That’s why some people think it doesn’t look good—just compare it to Chernobyl images. It doesn’t feel like a typical sunny-day park game. Keep the context in mind.

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KR4TOS
Member
193
03-11-2020, 06:21 PM
#17
The usual practice of keeping costs low while dealing with frequent crashes, lagging lip sync, and a game that slows down without any real explanation. Others are facing even more severe issues. Don’t bother with the console just yet.
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KR4TOS
03-11-2020, 06:21 PM #17

The usual practice of keeping costs low while dealing with frequent crashes, lagging lip sync, and a game that slows down without any real explanation. Others are facing even more severe issues. Don’t bother with the console just yet.

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220
03-11-2020, 06:21 PM
#18
The focus isn't on artistic decisions but on how accurately the selected direction represents the artwork. Metro appears great and closely matches the intended environment.
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xXStrikeBackXx
03-11-2020, 06:21 PM #18

The focus isn't on artistic decisions but on how accurately the selected direction represents the artwork. Metro appears great and closely matches the intended environment.

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Ellie1188
Member
66
03-11-2020, 06:21 PM
#19
Sure, but then I realize I'm avoiding him.
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Ellie1188
03-11-2020, 06:21 PM #19

Sure, but then I realize I'm avoiding him.

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jamesydog
Member
193
03-11-2020, 06:21 PM
#20
I'm not sure about my feelings toward that person yet. I really like dogs and the thought of them being companions, but sometimes it feels frustrating in this game.
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jamesydog
03-11-2020, 06:21 PM #20

I'm not sure about my feelings toward that person yet. I really like dogs and the thought of them being companions, but sometimes it feels frustrating in this game.

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