F5F Stay Refreshed Hardware Desktop My initial AMD CPU experiences extreme temperature fluctuations during any games needing shader compilation?

My initial AMD CPU experiences extreme temperature fluctuations during any games needing shader compilation?

My initial AMD CPU experiences extreme temperature fluctuations during any games needing shader compilation?

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TheDecimaterOP
Junior Member
2
04-29-2016, 11:29 AM
#1
I'm working with an Asus ROG GM700 Desktop PC equipped with a Ryzen 79800X3D, an RTX 5070 and the Stock 240mm AIO liquid cooler. Whenever I need to run games that demand shader compilation, the CPU temperatures rise extremely high, causing me to quickly press alt f4. They reach 94°C during shader compilation in games like Marvel Rivals or similar titles. My previous system's Intel CPU never experienced this issue. Is there a solution?
T
TheDecimaterOP
04-29-2016, 11:29 AM #1

I'm working with an Asus ROG GM700 Desktop PC equipped with a Ryzen 79800X3D, an RTX 5070 and the Stock 240mm AIO liquid cooler. Whenever I need to run games that demand shader compilation, the CPU temperatures rise extremely high, causing me to quickly press alt f4. They reach 94°C during shader compilation in games like Marvel Rivals or similar titles. My previous system's Intel CPU never experienced this issue. Is there a solution?

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SinixYT
Member
224
05-10-2016, 02:28 AM
#2
Compiling shaders during game launch puts a heavy strain on the 9800x3d. Without undervolting, mine can easily reach 90°C during those loads (the worst case I've seen is Hogwarts Legacy). With my high-end 360 AIO, I'm not surprised to see such temperatures with a pre-built cooler. There are ways to reduce the heat, or you could just accept it—my 9800X3D will simply slow down to around 95°C during shader compilation, which is safe. There are guides on YouTube that explain this, like this one
View: https://youtu.be/c45KXBnbbpk?si=YxEtyOrdD0kNNOdj
Ensure the pump and radiator fans are correctly configured; the pump should run at full speed to move coolant quickly and avoid local hotspots.
If your cooler isn't performing well, consider upgrading or checking reviews for your model. Could you share your temperatures after shader compilation? Do you know your AIO model?
S
SinixYT
05-10-2016, 02:28 AM #2

Compiling shaders during game launch puts a heavy strain on the 9800x3d. Without undervolting, mine can easily reach 90°C during those loads (the worst case I've seen is Hogwarts Legacy). With my high-end 360 AIO, I'm not surprised to see such temperatures with a pre-built cooler. There are ways to reduce the heat, or you could just accept it—my 9800X3D will simply slow down to around 95°C during shader compilation, which is safe. There are guides on YouTube that explain this, like this one
View: https://youtu.be/c45KXBnbbpk?si=YxEtyOrdD0kNNOdj
Ensure the pump and radiator fans are correctly configured; the pump should run at full speed to move coolant quickly and avoid local hotspots.
If your cooler isn't performing well, consider upgrading or checking reviews for your model. Could you share your temperatures after shader compilation? Do you know your AIO model?

A
142
05-24-2016, 10:30 PM
#3
During actual gaming after shader compilation, temperatures remain very low, rarely exceeding 70 degrees across the games I tested. The Aio it comes with seems to be just a 240mm AIO liquid cooler, and Hogwarts legacy inspired me to share this experience. I launched it and quickly increased the F4 to avoid overheating, though I didn’t mention that was the game because I didn’t want to draw attention. Since I didn’t know about the terf at the time, I didn’t realize the issue. Marvel rivals also have poor temperature performance during shader compilation—I’ll try what you suggested.
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Agent47Penguin
05-24-2016, 10:30 PM #3

During actual gaming after shader compilation, temperatures remain very low, rarely exceeding 70 degrees across the games I tested. The Aio it comes with seems to be just a 240mm AIO liquid cooler, and Hogwarts legacy inspired me to share this experience. I launched it and quickly increased the F4 to avoid overheating, though I didn’t mention that was the game because I didn’t want to draw attention. Since I didn’t know about the terf at the time, I didn’t realize the issue. Marvel rivals also have poor temperature performance during shader compilation—I’ll try what you suggested.

H
hoempapa21
Member
162
05-25-2016, 01:33 AM
#4
You can begin with the curve optimizer—it should boost the temperature noticeably. However, I also think the stock cooler isn't ideal. The 9800X3D can handle high temperatures under full load across all cores, but during gaming it performs well in staying cool (my temps rarely exceed 50°C, though there are occasional spikes up to 60°C in CPU-heavy games). That’s a concern with prebuilt units, as they often don’t focus on cooling.

Since it's an Asus build, it probably includes Armoury Crate by default, and the software should indicate the exact cooler you have.

No need to use altf4. As I mentioned earlier, it's normal for this CPU to hit its throttling temperature when compiling shaders. It’s unsettling but there’s no real risk.
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hoempapa21
05-25-2016, 01:33 AM #4

You can begin with the curve optimizer—it should boost the temperature noticeably. However, I also think the stock cooler isn't ideal. The 9800X3D can handle high temperatures under full load across all cores, but during gaming it performs well in staying cool (my temps rarely exceed 50°C, though there are occasional spikes up to 60°C in CPU-heavy games). That’s a concern with prebuilt units, as they often don’t focus on cooling.

Since it's an Asus build, it probably includes Armoury Crate by default, and the software should indicate the exact cooler you have.

No need to use altf4. As I mentioned earlier, it's normal for this CPU to hit its throttling temperature when compiling shaders. It’s unsettling but there’s no real risk.