F5F Stay Refreshed Software Operating Systems Mode with lasting V-Sync functionality

Mode with lasting V-Sync functionality

Mode with lasting V-Sync functionality

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Bombartia
Senior Member
430
01-02-2016, 02:17 PM
#1
I recall the reason for leaving CSGO was because the game didn't run smoothly at 60 fps. When played in fullscreen mode, performance improved, but the main issue remained—most games in fullscreen struggled with lower resolutions than my monitor. I often saw a black screen when something failed, even though the system was stable. Sometimes they couldn't run at all in stretched settings or only displayed black bars. After speaking with Microsoft support, I found stretched resolution worked for CSGO, which helped with FPS and target accuracy. However, it didn’t function properly in fullscreen windowed mode. I continued playing until I noticed input lag became noticeable. Through testing, I discovered that proper fullscreen with black bars clearly displayed tearing artifacts, while windowed and stretched versions showed minor screen hiccups but no tearing. Even without V-Sync, the difference was evident. When playing Doom 3 in fullscreen, V-Sync seemed to be disabled, and windowed mode made it much smoother. It seems Windows handles V-Sync differently depending on the display mode.
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Bombartia
01-02-2016, 02:17 PM #1

I recall the reason for leaving CSGO was because the game didn't run smoothly at 60 fps. When played in fullscreen mode, performance improved, but the main issue remained—most games in fullscreen struggled with lower resolutions than my monitor. I often saw a black screen when something failed, even though the system was stable. Sometimes they couldn't run at all in stretched settings or only displayed black bars. After speaking with Microsoft support, I found stretched resolution worked for CSGO, which helped with FPS and target accuracy. However, it didn’t function properly in fullscreen windowed mode. I continued playing until I noticed input lag became noticeable. Through testing, I discovered that proper fullscreen with black bars clearly displayed tearing artifacts, while windowed and stretched versions showed minor screen hiccups but no tearing. Even without V-Sync, the difference was evident. When playing Doom 3 in fullscreen, V-Sync seemed to be disabled, and windowed mode made it much smoother. It seems Windows handles V-Sync differently depending on the display mode.

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taconiebre
Senior Member
506
01-02-2016, 05:57 PM
#2
Window mode will use the standard desktop refresh speed, which is also set as the highest frame cap and synchronized. According to what I know, you can't turn off VSync unless you play your game in fullscreen or exclusive fullscreen mode.
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taconiebre
01-02-2016, 05:57 PM #2

Window mode will use the standard desktop refresh speed, which is also set as the highest frame cap and synchronized. According to what I know, you can't turn off VSync unless you play your game in fullscreen or exclusive fullscreen mode.

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HappyKalen9008
Junior Member
15
01-03-2016, 04:20 PM
#3
Is there a method to turn off this feature? It seems unlikely. Another approach could be checking if you can achieve higher resolution in fullscreen mode. Currently, the system doesn't officially support stretching resolution via GPU or drivers, which is why it relies on fullscreen windows for assistance. I plan to check my GPU driver updates.
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HappyKalen9008
01-03-2016, 04:20 PM #3

Is there a method to turn off this feature? It seems unlikely. Another approach could be checking if you can achieve higher resolution in fullscreen mode. Currently, the system doesn't officially support stretching resolution via GPU or drivers, which is why it relies on fullscreen windows for assistance. I plan to check my GPU driver updates.