Metro Exodus Naughty Naughty
Metro Exodus Naughty Naughty
Someone please create a reverse Karma system for this game... so negative actions earn rewards and positive deeds face consequences. It would greatly enhance the fun. I tend to play the Pacifist character a lot, especially when I'm supposed to show mercy to someone who just tried to lynch me. The moment I fired the surrendered person, my screen went black and a sound played, making me realize why I shouldn't keep playing. This feature really takes away the RPG experience in games, similar to what happened in the old Baldurs Gate titles. It would be better if players chose their alignment and stayed consistent, so they still have a real choice.