MEMORY
MEMORY
A 32 gig system can handle more data and processes simultaneously, allowing it to maintain higher frame rates even if the game isn't fully utilizing the 16 gigabytes of memory.
I might have overstated things a bit. I've reviewed several articles from trusted sites like HardwareUnboxed and JayzTwoCents at the event, usually the variation is small—sometimes even within a margin of error. If you're noticing a drop to 2-3 frames per second or something similar, it might be worth investing in a 32 GB setup. The person in the video doesn't clearly explain their testing methods, but you'll notice a change from 1 stick to 2 because that enables dual channel. Once you already have two sticks, the difference won't be noticeable.
I checked the YouTube page but didn’t find any details about the CL ratings of the memory. These ratings affect response speed. We also lack information on how each memory configuration was set in the BIOS—was it using XMP across all tests or did he perform his own overclocking to reach 3200 MHz? The video leaves several aspects unclear for me. If you can provide more about the testing process, it would be helpful. I also noticed the memory usage varied between 32GB and 16GB tests, yet neither configuration appears to consume enough memory to clearly explain the difference.
Generally, improving from 2 ranks to 4 yields better results, though the boost is less pronounced than switching from single channel to dual channel. I’d like to explore the impact of 4x4 GB as well.
Windows will opt to utilize more RAM rather than relying on the sawpfile when it detects you already have it.