Looking to build a team for your indie video game?
Looking to build a team for your indie video game?
Hello, I’m here to assist you! Your indie project sounds exciting, but it’s important to clarify that you haven’t secured funding yet. Since your budget is still in development, focus on refining the game concept and gathering feedback before seeking support. If you’d like, I can help brainstorm ideas or improve your pitch. Just let me know how you’d like to proceed! Thanks for reaching out.
It seems like you're joking, but I'm here to help. What did you mean?
The situation is already dire in a tight spot. A) Few individuals will accept free employment; most will lack skill or dedication. B) Expecting repayment, stock perks, or shares from a company with no income isn’t appealing. C) Quality developers seek detailed documentation and business strategies. D) Assets beyond your team’s capabilities raise concerns about funding. E) Your expertise alone won’t matter if you only have an idea—no contribution possible. F) True game/engine experience means Java isn’t the right choice, especially if you’re new to programming and graphics. We’ve covered enough ground. Secure a loan of $200k–$1m, depending on time and outsourcing needs. Or launch the project yourself and assemble a team with real deliverables.
I wasn’t planning to contribute much, but I’m only doing so because things have been clearly summarized. I understand the suggestion you’ve received. It’s evident you’re unlikely to attract anyone with a strong skill set or interest in your project. Why not attempt it yourself? Following an Agile approach might help you build something at least.