league of legends
league of legends
is there anyone who knows how to fix this? the game stutters when the second monitor isn't plugged in, even though the FPS is around 120 without it. it also stutters during streaming, but not when only the main display is connected. the main monitor is 1080p and the second is 1440x900p.
This model is listed for 60Hz, but I'm struggling to locate a version with 120Hz that matches the 21.5-22 inch size and SF350 name in the title. It lacks adaptive sync, so pushing it beyond 60fps won't help. The most recent firmware for SF35 screens was released in May 2018.
When users attempt to pair or combine monitors with varying native refresh rates, frame buffer desync often occurs. Possible fixes include:
1) Connecting the primary monitor directly to the GPU and the secondary one to the motherboard, ensuring the CPU or motherboard supports its own integrated graphics.
2) Selecting monitors that share identical native refresh rates.
but it slows down just when I don't have my second monitor connected
my main uses hdmi straight to my gpu, second monitor connects via dvi to vga because it's an older display, drivers are all up to date. i'm considering buying an i5 3475s soon. the gpu is a low-profile rx 550 with 4gb oc saphire memory. i have a dell 0773vg, 1tb patriot ssd, a 250w psu, 8gb dual channel ddr3 ram. temperatures stay below 45c on both cpu and gpu during games. i also plan to purchase an affordable case right now; i want to upgrade my mobo later by swapping it for an atx psu and a full-size gpu, so future upgrades will be smoother. the power connectors in the cheap case are standard, as far as i understand.
This model is listed for 60Hz, but I'm struggling to locate a version with 120Hz that matches the 21.5-22 inch size and SF350 name. It lacks adaptive sync, so pushing it beyond 60fps won't help. The most recent firmware for SF35 screens was released in May 2018.