F5F Stay Refreshed Software PC Gaming It means something cannot be played or performed effectively, often due to technical issues or design flaws.

It means something cannot be played or performed effectively, often due to technical issues or design flaws.

It means something cannot be played or performed effectively, often due to technical issues or design flaws.

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Bibble_Ele
Senior Member
447
10-05-2018, 07:18 AM
#11
This sounds great... It could improve the bad art style! But which one is most important? For me, it’s the annoying part. I can play a game at about 23 fps if it doesn’t bother me too much. I don’t get annoyed just because the frame rate or graphics don’t meet some strict rules—it’s just that “usually” 1080p 60fps is pretty much the minimum to avoid being too bothersome...
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Bibble_Ele
10-05-2018, 07:18 AM #11

This sounds great... It could improve the bad art style! But which one is most important? For me, it’s the annoying part. I can play a game at about 23 fps if it doesn’t bother me too much. I don’t get annoyed just because the frame rate or graphics don’t meet some strict rules—it’s just that “usually” 1080p 60fps is pretty much the minimum to avoid being too bothersome...

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V4L3N73
Member
209
10-05-2018, 07:18 AM
#12
This.
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V4L3N73
10-05-2018, 07:18 AM #12

This.

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GamerPix
Member
63
10-05-2018, 07:18 AM
#13
Now that I consider it, Skyrim resembling the original DOOM would make for an amazing pixel-art quest. Add some rogue-like elements and random weapon stats, and it’ll feel like a modern treasure hunt.
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GamerPix
10-05-2018, 07:18 AM #13

Now that I consider it, Skyrim resembling the original DOOM would make for an amazing pixel-art quest. Add some rogue-like elements and random weapon stats, and it’ll feel like a modern treasure hunt.

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xRazorBS
Junior Member
47
10-05-2018, 07:18 AM
#14
It all hinges on the specific game. Poor controls can turn a heavily control-dependent title into something unplayable. If it feels that way to you or others, it suggests the game may be fundamentally broken. It could also mean issues with online play, performance below acceptable standards, or a visual emphasis where graphics quality doesn’t match expectations. The situation changes based on what you’re looking for in an experience. Edited December 29, 2025 by Quackers101
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xRazorBS
10-05-2018, 07:18 AM #14

It all hinges on the specific game. Poor controls can turn a heavily control-dependent title into something unplayable. If it feels that way to you or others, it suggests the game may be fundamentally broken. It could also mean issues with online play, performance below acceptable standards, or a visual emphasis where graphics quality doesn’t match expectations. The situation changes based on what you’re looking for in an experience. Edited December 29, 2025 by Quackers101

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Monsieuryoshi
Junior Member
13
10-05-2018, 07:18 AM
#15
Yes, that's correct.
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Monsieuryoshi
10-05-2018, 07:18 AM #15

Yes, that's correct.

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Thesuperknight
Junior Member
3
10-05-2018, 07:18 AM
#16
If the game functions, even at a slow 4 frames per second with all settings set to minimum, I’ll continue playing. However, if I begin losing progress, encounter crashes, or experience extreme lag that prevents starting, I’ll stop. Unplayable moments include situations where key elements like loading screens, enemies, or controls aren’t displayed as expected.
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Thesuperknight
10-05-2018, 07:18 AM #16

If the game functions, even at a slow 4 frames per second with all settings set to minimum, I’ll continue playing. However, if I begin losing progress, encounter crashes, or experience extreme lag that prevents starting, I’ll stop. Unplayable moments include situations where key elements like loading screens, enemies, or controls aren’t displayed as expected.

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BadWolf_33_
Junior Member
8
10-05-2018, 07:18 AM
#17
I never completed Half-Life since my computer at that time (which might only handle 20 frames per second at most) would drop below 1 during intense moments, preventing progress and forcing me to quit.
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BadWolf_33_
10-05-2018, 07:18 AM #17

I never completed Half-Life since my computer at that time (which might only handle 20 frames per second at most) would drop below 1 during intense moments, preventing progress and forcing me to quit.

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flameboy101
Member
173
10-05-2018, 07:18 AM
#18
It seems like the experience didn't quite meet expectations. I've managed to win some tough matches at a very slow frame rate, but it wasn't enjoyable. Around 4 frames per second is manageable, though 0.25 feels a bit better.
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flameboy101
10-05-2018, 07:18 AM #18

It seems like the experience didn't quite meet expectations. I've managed to win some tough matches at a very slow frame rate, but it wasn't enjoyable. Around 4 frames per second is manageable, though 0.25 feels a bit better.

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Mr_T_Bags
Junior Member
1
10-05-2018, 07:18 AM
#19
When UU launched, it was amazing—definitely a game of the year in my opinion. Playing it again through Steam was tricky because the active screen got too tiny. I’m looking for a better setup so it feels more natural. The old-school monitor and proper sizing seem to make a big difference.
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Mr_T_Bags
10-05-2018, 07:18 AM #19

When UU launched, it was amazing—definitely a game of the year in my opinion. Playing it again through Steam was tricky because the active screen got too tiny. I’m looking for a better setup so it feels more natural. The old-school monitor and proper sizing seem to make a big difference.

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happy_yeah
Junior Member
5
10-05-2018, 07:18 AM
#20
For me, unplayable means anything that stops me from playing the game or makes me want to stop because it’s not enjoyable at all. That’s why I chose to say "I won’t keep playing" for this question.
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happy_yeah
10-05-2018, 07:18 AM #20

For me, unplayable means anything that stops me from playing the game or makes me want to stop because it’s not enjoyable at all. That’s why I chose to say "I won’t keep playing" for this question.

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