F5F Stay Refreshed Software PC Gaming It didn't perform well with my 670 model.

It didn't perform well with my 670 model.

It didn't perform well with my 670 model.

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banshee45
Senior Member
726
05-11-2016, 12:12 AM
#1
Experimenting with various configurations repeatedly, even at the weakest settings, gives a seamless feel. Anyone else facing similar problems? Do you have tips on resolving them? I’m familiar with "Ubisoft."
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banshee45
05-11-2016, 12:12 AM #1

Experimenting with various configurations repeatedly, even at the weakest settings, gives a seamless feel. Anyone else facing similar problems? Do you have tips on resolving them? I’m familiar with "Ubisoft."

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cor_bear
Member
246
05-14-2016, 08:58 PM
#2
Yep
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cor_bear
05-14-2016, 08:58 PM #2

Yep

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cool_person
Junior Member
34
05-19-2016, 10:40 PM
#3
It looks like the 670 is gradually losing its strength, and poor optimization isn't making things better.
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cool_person
05-19-2016, 10:40 PM #3

It looks like the 670 is gradually losing its strength, and poor optimization isn't making things better.

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t1m0fee
Junior Member
1
05-19-2016, 11:44 PM
#4
Looking at the MIP setting now can help smooth out performance issues without affecting frame buffering. This adjustment is likely the best way to reduce stuttering other than capping the game at 30 FPS in the graphics settings. It's understandable that it might not be ideal, but the texture streaming is currently poor. The main fix would be to enable fixed rendering and see if that improves things. It's uncertain if Ubisoft will make changes, but disabling mip mapping or locking it at 30 FPS could yield noticeable results.
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t1m0fee
05-19-2016, 11:44 PM #4

Looking at the MIP setting now can help smooth out performance issues without affecting frame buffering. This adjustment is likely the best way to reduce stuttering other than capping the game at 30 FPS in the graphics settings. It's understandable that it might not be ideal, but the texture streaming is currently poor. The main fix would be to enable fixed rendering and see if that improves things. It's uncertain if Ubisoft will make changes, but disabling mip mapping or locking it at 30 FPS could yield noticeable results.

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Quietvenom
Member
193
05-22-2016, 01:05 AM
#5
Ubisoft developed this title, but its performance is quite lacking. It makes sense that the 670 (760) struggles significantly on it. The frame rate is roughly one-third compared to FC3 even at the same settings.
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Quietvenom
05-22-2016, 01:05 AM #5

Ubisoft developed this title, but its performance is quite lacking. It makes sense that the 670 (760) struggles significantly on it. The frame rate is roughly one-third compared to FC3 even at the same settings.

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130
05-30-2016, 10:33 AM
#6
It's not entirely the performance of the 670 that's the problem it's the poor multicore implementation that's causing most of the issues. It runs like crap on my 760's too, the hitching makes it unplayable. All that you can really do about it is wait for it to be patched.
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Peace_and_Hope
05-30-2016, 10:33 AM #6

It's not entirely the performance of the 670 that's the problem it's the poor multicore implementation that's causing most of the issues. It runs like crap on my 760's too, the hitching makes it unplayable. All that you can really do about it is wait for it to be patched.

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4KPixels
Member
53
05-30-2016, 10:35 PM
#7
Ubisoft takes the spotlight, replacing EA.
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4KPixels
05-30-2016, 10:35 PM #7

Ubisoft takes the spotlight, replacing EA.

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Aiirr
Member
109
05-31-2016, 07:00 AM
#8
EA's performance on PC optimization was generally smooth compared to other studios such as Ubisoft.
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Aiirr
05-31-2016, 07:00 AM #8

EA's performance on PC optimization was generally smooth compared to other studios such as Ubisoft.

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DDotty2
Member
223
06-01-2016, 01:23 PM
#9
The GTX670 isn't the same as the GTX760... GTX660 is just the GTX660 ti version. The 670 didn't receive a replacement since with the stock clock it only shows a 5% variance from the 680. Plus, those chips run at 1200MHz or more and exceed GTX770 benchmarks, which is why they're no longer available.
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DDotty2
06-01-2016, 01:23 PM #9

The GTX670 isn't the same as the GTX760... GTX660 is just the GTX660 ti version. The 670 didn't receive a replacement since with the stock clock it only shows a 5% variance from the 680. Plus, those chips run at 1200MHz or more and exceed GTX770 benchmarks, which is why they're no longer available.

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176
06-12-2016, 02:45 AM
#10
The 760 performs better compared to the 660 Ti and uses a cooler and PCB similar to the 670. It also tends to be slightly faster in benchmarks. http://www.anandtech.com/show/7103/nvidi...0-review/2
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NutzSquirrelYT
06-12-2016, 02:45 AM #10

The 760 performs better compared to the 660 Ti and uses a cooler and PCB similar to the 670. It also tends to be slightly faster in benchmarks. http://www.anandtech.com/show/7103/nvidi...0-review/2