F5F Stay Refreshed Hardware Desktop Issue with video playback speed

Issue with video playback speed

Issue with video playback speed

B
Bmxer298
Junior Member
40
06-10-2018, 07:04 PM
#1
Hey everyone, I own a top-tier gaming rig that handles Cyberpunk smoothly with ray tracing at full performance and 60fps. When I switch to League of Legends at the highest settings, stability drops to 90-110 FPS and fluctuates between 110-144. Minecraft with shaders and resource packs also stalls around 90 FPS despite being capable. Without shaders, it hits about 300 FPS. It seems the issue varies by game and settings. Anyone have tips on resolving this?
B
Bmxer298
06-10-2018, 07:04 PM #1

Hey everyone, I own a top-tier gaming rig that handles Cyberpunk smoothly with ray tracing at full performance and 60fps. When I switch to League of Legends at the highest settings, stability drops to 90-110 FPS and fluctuates between 110-144. Minecraft with shaders and resource packs also stalls around 90 FPS despite being capable. Without shaders, it hits about 300 FPS. It seems the issue varies by game and settings. Anyone have tips on resolving this?

C
CzarnyJakup
Member
224
06-11-2018, 02:40 PM
#2
Here are some details about your system:
- CPU/GPU performance during gameplay
- Current usage metrics (if available)
- Any other relevant specifications you'd like to share
C
CzarnyJakup
06-11-2018, 02:40 PM #2

Here are some details about your system:
- CPU/GPU performance during gameplay
- Current usage metrics (if available)
- Any other relevant specifications you'd like to share

T
T_e_o_d_o_r_a_
Junior Member
17
06-11-2018, 06:21 PM
#3
Your results in one game don't guarantee the same in another. We'd need details about your hardware—CPU, RAM, motherboard, GPU, power supply, and any overclocking—to get an accurate picture. It really depends on the shaders used. When I experimented with ems, some barely reached performance while the more powerful ones could push the Radeon VII to around 30fps at 1080p.
T
T_e_o_d_o_r_a_
06-11-2018, 06:21 PM #3

Your results in one game don't guarantee the same in another. We'd need details about your hardware—CPU, RAM, motherboard, GPU, power supply, and any overclocking—to get an accurate picture. It really depends on the shaders used. When I experimented with ems, some barely reached performance while the more powerful ones could push the Radeon VII to around 30fps at 1080p.