F5F Stay Refreshed Hardware Desktop Issue occurs when the high-end system runs out of video memory during launch of Unreal Engine games...

Issue occurs when the high-end system runs out of video memory during launch of Unreal Engine games...

Issue occurs when the high-end system runs out of video memory during launch of Unreal Engine games...

A
AtomicPC
Member
62
10-15-2023, 09:48 PM
#1
Hi everyone, a few months ago I purchased a new PC with the following parts:
CPU 14900k
motherboard ASUS Strix Z790E with Wi-Fi (not Wi-Fi 2)
RAM GSKILL 6000MHz (listed on vendor list)
GPU 4090 Pallet OC Rock
All drivers and BIOS are up to date
Initially, I encountered the "out of video memory" error while launching games (shaders compiling), such as in Lord of the Fallen 2, Alan Wake 2, and Remant 2 (all in Unreal Engine). After many attempts, I resolved it by using a better AIO (new cooler Master 240) and then swapping to an EK360 AIO. That fixed the problem completely until yesterday. Following an NVIDIA driver update, the issue reappeared. Now I’m experiencing a crash during shader compilation, sometimes transitioning from 32 to 80 cores, followed by the error. It seems like it’s still out of video memory, causing crashes and occasionally triggering a clock watchdog blue screen. The only solution I’ve found so far is to lower the CPU clock speeds by 1 or 2 points, but I’m not sure if that’s a reliable fix. I really need someone to help me out—my PC is my main device and I’m really worried about it. Thank you very much in advance. If you need more details, please replay me. Wish you all the best.
ps. This doesn’t always happen
A
AtomicPC
10-15-2023, 09:48 PM #1

Hi everyone, a few months ago I purchased a new PC with the following parts:
CPU 14900k
motherboard ASUS Strix Z790E with Wi-Fi (not Wi-Fi 2)
RAM GSKILL 6000MHz (listed on vendor list)
GPU 4090 Pallet OC Rock
All drivers and BIOS are up to date
Initially, I encountered the "out of video memory" error while launching games (shaders compiling), such as in Lord of the Fallen 2, Alan Wake 2, and Remant 2 (all in Unreal Engine). After many attempts, I resolved it by using a better AIO (new cooler Master 240) and then swapping to an EK360 AIO. That fixed the problem completely until yesterday. Following an NVIDIA driver update, the issue reappeared. Now I’m experiencing a crash during shader compilation, sometimes transitioning from 32 to 80 cores, followed by the error. It seems like it’s still out of video memory, causing crashes and occasionally triggering a clock watchdog blue screen. The only solution I’ve found so far is to lower the CPU clock speeds by 1 or 2 points, but I’m not sure if that’s a reliable fix. I really need someone to help me out—my PC is my main device and I’m really worried about it. Thank you very much in advance. If you need more details, please replay me. Wish you all the best.
ps. This doesn’t always happen

R
Rounyx
Posting Freak
838
10-21-2023, 10:32 AM
#2
Visit the link provided to explore further.
R
Rounyx
10-21-2023, 10:32 AM #2

Visit the link provided to explore further.

F
fartgamer1234
Member
154
10-22-2023, 12:17 AM
#3
it fails but appears something isn't working properly, possibly due to unsupported settings. At the start I receive an error stating my system has 3000 MB RAM and the software expects 1 KB, which seems unusual. Updated: I chose the screen buffer, and it appears to be the correct method for operation. Still, my AIO EC kernel 360 seems to stop functioning. I can't even run cinebench without it crashing after a few seconds. I performed several stress tests, with the CPU running at over 90 degrees and no heat from the radiator. It might be that the internal pump fan is broken. I read clearly it operates at 2800 RPM.
F
fartgamer1234
10-22-2023, 12:17 AM #3

it fails but appears something isn't working properly, possibly due to unsupported settings. At the start I receive an error stating my system has 3000 MB RAM and the software expects 1 KB, which seems unusual. Updated: I chose the screen buffer, and it appears to be the correct method for operation. Still, my AIO EC kernel 360 seems to stop functioning. I can't even run cinebench without it crashing after a few seconds. I performed several stress tests, with the CPU running at over 90 degrees and no heat from the radiator. It might be that the internal pump fan is broken. I read clearly it operates at 2800 RPM.