I knew it maybe repetitive boring question .. But does hyperthreading matter for gaming or not ??
I knew it maybe repetitive boring question .. But does hyperthreading matter for gaming or not ??
And don't get me wrong, i have seen so many benchmarks .. Intel's 6c/6t cpus easily beat the ryzen 1st and 2nd gen 6c/12t cpus and the only difference i see is cpu usage which is lower in the ryzen cpus .However, does mean it the hyperthreaded cpus have a headroom or more futureproof ? Or rather the games don't use them
Here’s a rewritten version of the text, aiming for clarity and flow:
Modern processors utilize various techniques to improve performance. Intel’s Hyper-Threading allows a single physical core to handle multiple threads simultaneously, boosting multitasking capabilities. Conversely, AMD CPUs traditionally use Simultaneous Multithreading (SMT) – also known as “coherently multi-threading” – which achieves similar results with its own architecture.
However, the landscape of modern games is shifting. Most games still rely on a single core for processing, meaning that hyper-threading or SMT doesn’t necessarily improve gaming performance and could even introduce minor slowdowns due to increased complexity.
For tasks beyond gaming – like video editing or scientific simulations – multi-core processors, particularly those from AMD, offer significant advantages because they can truly utilize multiple cores concurrently. Looking ahead, it's possible that more games will leverage multi-threading for enhanced performance. While single-core still dominates the gaming industry currently, AMD’s architecture could become more advantageous in the future as game development increasingly focuses on utilizing multiple processor threads.
I think it's very 'game dependent'... meaning some games benefit from virtual threads, some do not. On those that do not benefit disabling them can actually improve performance. But those games are very few and most new-release triple-A games want not only virtual threads, but physical threads (cores).
It's true that even multi-threaded games depend on one thread for performance. But moving as many support processes as possible off that main thread lessen it's workload and let it perform better. That's why more cores/threads is the way to future proof.
Yeah even intel unlocked hyperthreading across all CPUs in the upcoming 10th gen .. It's becoming a matter of time when games -somehow- benefit from the extra logical threads .. at least that's what i wish for so that we don't pay for a feature we don't benefit from
Here’s a rewritten version of the text, focusing on clarity and flow:
Considering future gaming needs, investing in a powerful processor is crucial. While high-core count CPUs like AMD’s HEDT processors might seem appealing, they are currently an unnecessary expense for most gamers. The current price point of processors such as the 3700X makes opting for a more reasonable configuration—8/16 cores or even 6/12 cores—a smart choice. This is because modern gaming isn't solely about raw processing power; it’s also about multitasking. Gamers increasingly stream their gameplay, capture video footage, and chat with friends using platforms like Discord – all of which demand significant CPU resources. Having more cores and threads available ensures the game performance isn’t negatively impacted by these secondary activities. Ultimately, a balance between cost and capability is key when selecting a gaming processor.
Nah i don't care about streaming, multitasking or what soever .. I am taking in pure gaming, will the gaming see 12 cores to utilize instead of 6 or not ?
Will it be more futureproof or games still purely affected by the count of physical cores not logical ones ??
Here’s a rewritten version of the text, using different wording:
Modern gaming relies heavily on CPU performance, and utilizing hardware acceleration (HT) can significantly boost frame rates, particularly in demanding titles like Far Cry 5 and Doom 2016. Without it, older processors struggle to keep up, resulting in noticeable stutters and a reduction of around 20 frames per second. However, the benefits diminish as CPU power increases; a modern six or twelve-core processor is generally more effective than an older one when aiming for high frame rates. Games like Doom 2016 benefit greatly from HT due to its higher FPS compared to other titles, keeping the CPU around 100% utilization without causing stutters. Conversely, disabling HT allows for a smoother experience with lower CPU load – approximately 85%. Ultimately, prioritizing six or twelve cores is recommended for modern gaming to maximize performance.
This text discusses optimizing computer performance, particularly for gaming, by focusing on efficient scheduling and resource management. It highlights the importance of older processors like i7s due to their sustained performance capabilities compared to newer quad-core systems. The core concept revolves around minimizing delays in process execution within the primary CPU to avoid stuttering and maximize overall efficiency. Utilizing techniques such as HT/SMT can further improve command scheduling, especially for resource-intensive tasks like initial game code execution, Windows processes, and application management. Efficient scheduling reduces wait times and improves CPU utilization, ultimately leading to a smoother gaming experience and better overall system performance.