F5F Stay Refreshed Software PC Gaming I cannot run Minecraft on a Ryzen 5, 16GB RAM and a 2060 Super.

I cannot run Minecraft on a Ryzen 5, 16GB RAM and a 2060 Super.

I cannot run Minecraft on a Ryzen 5, 16GB RAM and a 2060 Super.

S
seeker07
Senior Member
349
10-07-2025, 07:33 AM
#1
It's interesting, though the details are a bit unclear.
Yesterday I was attempting to play Minecraft in the latest version (1.16.5) alongside SUS HRR test 2.1. Everything worked fine at first, but I decided to try an ultra high definition resource pack—downloaded Stratum 2048x RP. I’m aware it’s quite demanding, even on top-of-the-line hardware, but I was confident I could manage it, regardless of the framerate (even if it dropped to around 6fps).
When loading the shader or the RP, and then applying the RP/shader, my RAM usage reached 100%, while my GPU and CPU usage dropped to almost nothing.
Then I closed the Java runtime, but the OS remained sluggish during idle periods, showing lag even without active tasks. Disk usage was unusual, but a restart resolved it.
I also tested Patrick X256, which should require less power; it ran smoothly at 300fps on 1440p, but struggled with CHOCAPIC low due to the same issues—high GPU and CPU load, full RAM usage, and post-restart lag.
Other shaders like Continuum 2.1 with a 1024 texture pack performed poorly, running at only 3fps.
I attempted to allocate 10GB and 14GB of RAM for Minecraft, but it’s unclear if the GPU drivers or overall system capacity were the bottleneck.
It might be worth checking the GPU drivers or trying a different configuration.
S
seeker07
10-07-2025, 07:33 AM #1

It's interesting, though the details are a bit unclear.
Yesterday I was attempting to play Minecraft in the latest version (1.16.5) alongside SUS HRR test 2.1. Everything worked fine at first, but I decided to try an ultra high definition resource pack—downloaded Stratum 2048x RP. I’m aware it’s quite demanding, even on top-of-the-line hardware, but I was confident I could manage it, regardless of the framerate (even if it dropped to around 6fps).
When loading the shader or the RP, and then applying the RP/shader, my RAM usage reached 100%, while my GPU and CPU usage dropped to almost nothing.
Then I closed the Java runtime, but the OS remained sluggish during idle periods, showing lag even without active tasks. Disk usage was unusual, but a restart resolved it.
I also tested Patrick X256, which should require less power; it ran smoothly at 300fps on 1440p, but struggled with CHOCAPIC low due to the same issues—high GPU and CPU load, full RAM usage, and post-restart lag.
Other shaders like Continuum 2.1 with a 1024 texture pack performed poorly, running at only 3fps.
I attempted to allocate 10GB and 14GB of RAM for Minecraft, but it’s unclear if the GPU drivers or overall system capacity were the bottleneck.
It might be worth checking the GPU drivers or trying a different configuration.

S
SuperRxns
Member
102
10-07-2025, 07:33 AM
#2
The information about your motherboard's make and model was not provided. Please include the details so I can assist further.
S
SuperRxns
10-07-2025, 07:33 AM #2

The information about your motherboard's make and model was not provided. Please include the details so I can assist further.