F5F Stay Refreshed Software PC Gaming I believe my brain processes lag in fast-paced games, making me feel slow.

I believe my brain processes lag in fast-paced games, making me feel slow.

I believe my brain processes lag in fast-paced games, making me feel slow.

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Billy7774
Junior Member
10
11-14-2023, 09:50 AM
#1
Soo i had 3 diffrent pcs , and 2 diffrent monitors and i played skyrim on all 3 , it feels like it has latency , i miss hits , my sprint attacks miss and my sword swings delay , now thats peachy if this did not happen with heroes and generals , and nowits happening with battelfield 3 even thou this is frist time , is there an app to test an mouse ? or is the fact that i sleep a little and work a lot a problem ? Also all my current monitor has 2 ms delay and all the pcs filled the system requirments for the games ilisted
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Billy7774
11-14-2023, 09:50 AM #1

Soo i had 3 diffrent pcs , and 2 diffrent monitors and i played skyrim on all 3 , it feels like it has latency , i miss hits , my sprint attacks miss and my sword swings delay , now thats peachy if this did not happen with heroes and generals , and nowits happening with battelfield 3 even thou this is frist time , is there an app to test an mouse ? or is the fact that i sleep a little and work a lot a problem ? Also all my current monitor has 2 ms delay and all the pcs filled the system requirments for the games ilisted

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FamusLuna
Member
202
11-15-2023, 02:37 AM
#2
Could you provide the frame rates you're looking for?
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FamusLuna
11-15-2023, 02:37 AM #2

Could you provide the frame rates you're looking for?

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Carsland123
Senior Member
398
11-21-2023, 09:44 AM
#3
You seem to be feeling quite low today.
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Carsland123
11-21-2023, 09:44 AM #3

You seem to be feeling quite low today.

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BAPEHbE
Junior Member
47
11-21-2023, 11:38 AM
#4
they range from 40 to 60 without any interruptions in all the games across all computers
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BAPEHbE
11-21-2023, 11:38 AM #4

they range from 40 to 60 without any interruptions in all the games across all computers

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superdjpvp
Member
51
11-25-2023, 06:56 AM
#5
Gather the frame rates and visit the provided link. Share your findings once you're finished.
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superdjpvp
11-25-2023, 06:56 AM #5

Gather the frame rates and visit the provided link. Share your findings once you're finished.

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Seve_PT
Member
229
11-25-2023, 07:27 AM
#6
On the latest computers, they consistently run at 60% and latency remains an issue.
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Seve_PT
11-25-2023, 07:27 AM #6

On the latest computers, they consistently run at 60% and latency remains an issue.

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Broflash
Senior Member
740
11-27-2023, 10:01 AM
#7
That's not a pleasant situation.
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Broflash
11-27-2023, 10:01 AM #7

That's not a pleasant situation.

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leonardo0803
Member
180
11-30-2023, 10:37 PM
#8
average time per mouse press is 371 milliseconds across six attempts. I’ll keep working on it.
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leonardo0803
11-30-2023, 10:37 PM #8

average time per mouse press is 371 milliseconds across six attempts. I’ll keep working on it.

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jerrydog01
Senior Member
703
11-30-2023, 11:54 PM
#9
Typically, performance improves gradually over time. After completing ten attempts, results often stabilize around an average of 300 milliseconds.
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jerrydog01
11-30-2023, 11:54 PM #9

Typically, performance improves gradually over time. After completing ten attempts, results often stabilize around an average of 300 milliseconds.

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santagamezz
Member
65
12-01-2023, 05:22 AM
#10
input delay depends on several factors including mouse settings, CPU performance, GPU processing, and display response. Without VSync it affects how the system handles timing, while with VSync it changes the calculation points. CPU time, memory latency, and frame transmission play a role, as does the motherboard’s processing load. Disabling unnecessary USB devices, voltage monitors, or features like speedstep can help. Software execution time and code handling also contribute significantly. A hardware monitor might influence delay further since it processes both hardware and software aspects.
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santagamezz
12-01-2023, 05:22 AM #10

input delay depends on several factors including mouse settings, CPU performance, GPU processing, and display response. Without VSync it affects how the system handles timing, while with VSync it changes the calculation points. CPU time, memory latency, and frame transmission play a role, as does the motherboard’s processing load. Disabling unnecessary USB devices, voltage monitors, or features like speedstep can help. Software execution time and code handling also contribute significantly. A hardware monitor might influence delay further since it processes both hardware and software aspects.

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