Hyper-V environment with GPU-PV does not support Far Cry 6 on Windows 11.
Hyper-V environment with GPU-PV does not support Far Cry 6 on Windows 11.
Hello everyone, I’m facing a fairly intricate configuration, but this is my first real challenge with it. I’m hoping this forum is the right place for this issue. First, let’s give some context: My hardware setup includes a CPU from AMD Epyc 7443P, 4x 64GB DDR4-3200 RAM with ECC support (M393A8G40AB2-CWE), and storage comprising two Samsung OEM Datacenter SSDs (PM9A3, 960GB) plus two U.2 drives (3.84TB). The graphics card is a GIGABYTE GeForce RTX 3080 Turbo 10G, paired with a Cooler Master V-Series V850 SFX Gold 850W PSU. Currently, I’m using a Cooler Master Silencio S400 case, but I plan to build a custom one with two 5 1/4" bays for up to eight U.2 SSDs and improved ventilation. The CPU will be water-cooled via a 280mm radiator. The GPU is generating some heat, though it isn’t throttling excessively. In my future case, I’ll have direct airflow from outside, which is why I chose a card with rear exhaust. I’ll include CAD renderings if anyone wants to see the design. The case will also feature a third PCIe slot for an extra network card connected via adapter to the mainboard.
Software-wise, I’m running Proxmox VE 7.2-14, hosting OPNsense as my firewall and two Windows domain controllers that I intend to consolidate into one Zentyal server soon. Back in 2015, I could obtain free Windows Server 2016 developer licenses, which is why I’m still using them—though I don’t need new licenses for a personal or small business environment. I’m also searching for a suitable Unified Controller for access points and am considering TrueNAS, but it’s not ideal for VMs running on ZFS without direct disk access. One of my old domain controllers is already hosting SMB shares. Lastly, the Windows 11 VM that passed through the RTX 3080 is running Hyper-V with GPU-PV (https://github.com/jamesstringerparsec/Easy-GPU-PV). In Hyper-V, I have two Windows 11 workstations sharing resources equally—each has 32 vCores, 128GB RAM, and 550GB storage. The host still retains some capacity: 32 vCores, 128GB RAM, and 550GB free. For accessing the workstations, I’m using parsec.
Performance benchmarks show solid results: idle scores range from 18k–20k Cinebench R23 (multicore) and 1.1k–1.2k single-core. Unigine Superposition 1080p Extreme averages around 10k. Running both workstations together yields nearly identical scores, with combined performance matching a single machine. This suggests good virtualization efficiency.
If you run the tests simultaneously, the numbers are almost identical. I’ve tried games like TrackMania Nations Forever, Portal 2, Crysis 3—some worked fine on Windows 10 with GTX 1070 as a proof of concept before upgrading to the RTX 3080. However, I switched to Windows 11 for better GPU-PV support. I’m now testing Far Cry 6, which didn’t launch properly initially. When I open it, a small image appears and the game fails to start with a Windows error indicating it’s unresponsive.
I’ve tried everything online: restarting, checking Ubisoft Connect settings, disabling overlays, verifying files, updating drivers. The NVIDIA drivers appear up to date but don’t show in the guest device manager—this seems normal with GPU-PV. I’m looking for more log files, especially beyond C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\logs. Any insights or suggestions would be greatly appreciated.
Hi Sebastian, I regret to inform you with unfavorable news. It's well understood that certain games function while others don't. Check the Reddit comments for examples of games that have been tested. As an alternative, you might consider purchasing a HDMI dummy plug and installing the games that won't run directly on your Windows 11 VM with the 3080 integrated.