Hearthstone: The Grand Tournament is a competitive gaming event featuring strategic card battles.
Hearthstone: The Grand Tournament is a competitive gaming event featuring strategic card battles.
Honestly, TGT is bringing a lot of change to the meta more than I thought. It’s been over a month since I’ve played for several hours now. The strongest archetypes I see are Tempo Mage, Token Druid, and Dragon Priest. Zoo and Midrange Paladin seem powerful but aren’t appearing much. Taunt Warrior looks weak, and Midrange Shaman struggles against Tempo Mage or Dragon Priest. The biggest surprise is how underestimated Varian Wrynn really was—playing him in an aggressive game leads to quick defeat, while in control play he overextends too much. There’s a lot of variety out there, making it hard to predict which matchups will work. Overall, I’m pleased with the expansion so far and look forward to more changes when the nerfs come in about two months. (This advice applies mainly around rank 9; I have no idea what’s happening at lower ranks or higher.)
It's easy. Start with a basic deck like in a zoo. Place your cards on the curve, trade wisely and you'll usually win often.
I've just tried one pack and got both epic and rare items, which is great. Since I don't usually play hunter, I'm wondering if Stablemaster will be helpful.