Gtx 1060 3gb with i5 2500k (used) works well in Red Dead Redemption 2.
Gtx 1060 3gb with i5 2500k (used) works well in Red Dead Redemption 2.
Hi everyone, I just bought a 1060 3gb for a great price. I understand the VRAM might be a constraint, but it's still significantly better than my GTX 650 Ti 1GB. After that, I was curious about playing Red Dead Redemption 2 on 1366x768 and which settings would give me around 30-40fps. I'm happy with that.
Initially, I just wanted to commend your choice. The 1060 3GB fits well for your resolution and performs adequately at 900p, 1080p, 1440p, and even in demanding titles up to 4K. It's reassuring that you're aware of the VRAM constraints. The i5-2500K is also a solid option for your needs. However, it would be wise to consider boosting its clock speed beyond the standard setting. Personally, I think sticking with the stock speed and not overclocking would be better unless your motherboard permits it. If you have a capable overclocking board, using it with minimal manual adjustments is advisable. As long as voltage stays stable and temperatures remain manageable, you're safe to proceed. Aim for around 3.4 GHz as a minimum, with 3.5 to 3.7 GHz being a good starting point. Some enthusiasts reach 3.9, but I wouldn't push that effort since it could lead to higher voltage demands and increased heat generation.
A solid decision. Installing 8GB RAM in RDR2 should work, though it may cause stuttering if the game consumes more than 10-11 GB of memory. That's why 12GB is suggested as the official recommended amount. With this configuration, expect around 30-40 frames per second. The ideal settings depend on your priorities—balancing visual quality and performance. Adjust accordingly, keeping in mind that certain graphics options will consume more VRAM.
Some key graphical parameters to watch: Texture Quality (Medium is best), Anti-aliasing (keep at x2 MSAA or x2 TXAA), Volumetric Quality (set low to medium), Shadow Quality (disable if possible), Global Illumination (experiment), Ambient Occlusion (use standard settings), Population Variety (leave off), Extended Distance Scaling (turn it off), Water Quality (test yourself), Shader Quality (Medium to High), Reflection Quality (Low to Medium), and Post FX (stick to High).
Remember, these settings significantly influence performance. Some options may use a lot of VRAM but have minimal impact on frame rate, while others may be efficient. Texture Quality is a prime example—higher textures mean more VRAM usage but usually little effect on speed.
Lastly, before diving into gameplay, run benchmarks with the lowest possible settings in RDR2. This will help you gauge your hardware's capabilities and set realistic targets for custom graphics.
It will likely run smoothly at a certain resolution, you just need to experiment with good settings. The previous post should assist you in figuring this out.
That's a helpful suggestion indeed... I follow the same approach on my laptop—starting with the lowest settings and increasing gradually. It makes much more sense that way.
I managed to play Monster Hunter World at over 30 frames per second at 800x600 resolution, which was quite impressive given my laptop's capabilities.