GTA V Prison Break is a story mode featuring a prison setting.
GTA V Prison Break is a story mode featuring a prison setting.
I find Prison Break to be the most challenging heist among all. The ground crew really struggles, as they’re constantly dodging missiles while trying to stay hidden. It’s tough, especially since the pilot can easily evade a jet and move around it without being detected. But honestly, the ground segment is the worst part.
As soon as you arrive at Rashkovsky, there’s almost nothing available and you’re quickly overwhelmed by NOOSE. I feel even more frustrated than being forced to repeat the same mission multiple times.
Pixels don’t appeal to me. I appreciate when the material is clearly marked as intense or challenging.
I really dislike that robbery, but I believe the most disappointing one was the Trevor robbery...
The job is the worst we've faced. The ground crew has to endure heavy firefights with well-armed foes while the demo and flight teams remain idle. The most frustrating moment comes when the ground team reaches the prisoner—NOOSE appears as the sole protection, but the barriers are too low and leave you vulnerable, or the wall is angled so cover isn't available from either side. It would have been better if the demo and flight units had air support during the operation, giving them a more challenging task and improving the ground team's chances of success.