F5F Stay Refreshed Software PC Gaming GPU utilization is not reaching 100% – Is this expected?

GPU utilization is not reaching 100% – Is this expected?

GPU utilization is not reaching 100% – Is this expected?

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Toasters4lyfe
Member
51
04-20-2019, 04:15 PM
#1
My previous and current GPUs, a 2060 and a 2070 Super respectively, have exhibited this problem. My system consists of a Ryzen 5 2600 with 16GB (2x8) at 3200MHz, a 2070 Super, and an MSI B450M Mortar. While playing games, my GPU utilization frequently falls short of 100%, despite my awareness that a 2070 Super is excessively powerful for 1080p gaming. My CPU utilization remains significantly below 100%, suggesting that a CPU bottleneck is unlikely. I attain performance levels comparable to benchmark videos on YouTube, but GPU utilization does not reach 100% as observed in those benchmarks. I can consistently achieve 100% GPU utilization during stress tests using FurMark. What might be causing this discrepancy?
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Toasters4lyfe
04-20-2019, 04:15 PM #1

My previous and current GPUs, a 2060 and a 2070 Super respectively, have exhibited this problem. My system consists of a Ryzen 5 2600 with 16GB (2x8) at 3200MHz, a 2070 Super, and an MSI B450M Mortar. While playing games, my GPU utilization frequently falls short of 100%, despite my awareness that a 2070 Super is excessively powerful for 1080p gaming. My CPU utilization remains significantly below 100%, suggesting that a CPU bottleneck is unlikely. I attain performance levels comparable to benchmark videos on YouTube, but GPU utilization does not reach 100% as observed in those benchmarks. I can consistently achieve 100% GPU utilization during stress tests using FurMark. What might be causing this discrepancy?

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Superub
Member
241
04-20-2019, 05:03 PM
#2
Reaching 100% resource utilization is generally undesirable, especially during gameplay. This condition, known as “topping out,” should not be typical. CPU and GPU usage will naturally scale with demand, but exceeding 99% is not ideal, particularly when observing FurMark’s behavior.
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Superub
04-20-2019, 05:03 PM #2

Reaching 100% resource utilization is generally undesirable, especially during gameplay. This condition, known as “topping out,” should not be typical. CPU and GPU usage will naturally scale with demand, but exceeding 99% is not ideal, particularly when observing FurMark’s behavior.

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willyb303
Junior Member
47
04-20-2019, 09:02 PM
#3
Increase the resolution using Nvidia DSR or in-game display settings, and you will observe a corresponding rise in GPU usage.
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willyb303
04-20-2019, 09:02 PM #3

Increase the resolution using Nvidia DSR or in-game display settings, and you will observe a corresponding rise in GPU usage.

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glenroi
Member
164
04-28-2019, 12:53 PM
#4
Overall CPU usage is largely irrelevant; the relevant information is the utilization of each core and thread. A single core or thread reaching 100% can significantly restrict performance.
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glenroi
04-28-2019, 12:53 PM #4

Overall CPU usage is largely irrelevant; the relevant information is the utilization of each core and thread. A single core or thread reaching 100% can significantly restrict performance.

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Rounyx
Posting Freak
838
04-30-2019, 04:39 AM
#5
Reaching 100% resource utilization is not ideal, especially during gameplay. This phenomenon, known as “topping out,” should not be a regular occurrence. CPU and GPU usage will naturally rise to meet demand, but exceeding 99%—as often seen with programs like FurMark—is undesirable.
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Rounyx
04-30-2019, 04:39 AM #5

Reaching 100% resource utilization is not ideal, especially during gameplay. This phenomenon, known as “topping out,” should not be a regular occurrence. CPU and GPU usage will naturally rise to meet demand, but exceeding 99%—as often seen with programs like FurMark—is undesirable.