GPU performance in Fallout 4 on R9 290 platform
GPU performance in Fallout 4 on R9 290 platform
You're noticing some performance hiccups in Fallout 4, especially with Vsync active. Your GPU stats show a 4670k at 4.2GHz with R9 290 and the latest Crimson drivers. It seems like the GPU isn't fully utilizing its capacity, which can cause stuttering and frame drops. Others are experiencing similar issues?
Don’t have a 290, but I’m familiar with someone who does (I also don’t grasp anything about drivers). @App4that
I also have the same issue. (CPU fix done with ihwthread line in the Fallout INI file) 70hz vsync
Hmm, if you'd like I can capture GPU usage for me (6600k @ 4.848ghz, 980ti). Normally I am GPU bound I think, but whenever I go under 60, it's always CPU bound. That's not a surprise, given this is a Bethesda game. Also guys, Fallout 4 Performance Manager is out now: http://www.nexusmods.com/fallout4/mods/1762/? S ee what's going on while you're playing the game.
Welcome to hell, I pulled the tag off of a mattress. What did you do? What you're experiencing is a CPU bottleneck. Fallout 4 likes multiple threads, as in more than the 4 the 4690k has. We've gotten used to the strong single core speed of the 4690k making up for it's lack of threads, but Fallout 4 laughs in the general direction of that. So you can wait for a patch that might help, upgrade to a 4790k like I am in case this is a trend, or live with the fps drops. Setting the shadow distance to medium will help a lot, but not cure the problem and impact the look of the game negatively. Proof of what I say. http://www.eurogamer.net/articles/digita...out-4-4023
The ihwthread line manages the HTML widget tree, handling its structure and rendering.
DAMN YOU BETHESDA! My next CPU upgrade will be to broadwell-e, so a 4790k isn't really an option. Oh well. Although I must say, CPU utilization doesn't exceed 80% on any of the cores either. I'll post a screenshot later, but there's no evidence of a CPU bottleneck that I can find in this case.
I stay under 80% ether, but anything above 60% often leads to dropped frames. The issue is the CPU struggling, not reaching 100%. Yes, Bethesda seems responsible for the broken port. I won’t purchase the DLC until it gets fixed.
It's disappointing, but considering Bethesda's track record, we might just receive an update by the end of next year, if it comes at all.