Game performance drops on powerful computers during Frametime events.
Game performance drops on powerful computers during Frametime events.
Hello, I'm making this post because i built myself an entirely new PC a few months ago. Very high end, literally my dream build, here are the specs : - Ryzen 7 7800X3D - Bequiet Dark Rock Pro 4 - MSi B650 Gaming PLUS Wifi - 2*16 GB Corsair Vengeance 6000 MHz CL30 EXPO - Gigabyte RTX 4080 Windforce - Samsung 980 PRO 2 TB SSD - Thermaltake Toughpower GF3 850W 80+ Gold - LianLi Lancool 216 - Windows 11 Home 64 bits I'm using 2 monitors, my main one being at 1440p 165 Hz (G-sync Compatible) and my second one at 1080p 144 Hz. I'm also using an external DAC, a SoundblasterX G6 from Creative. I've spent a lot of money on this build, and honestly, it's killing it. Performance are great, awesome even. But, it's not perfect. Indeed, i'm encoutering a problem : in pretty much every game I play (FF XIV, BG3, Apex Legends...) i get rare but noticable frametime spikes. Tracking all of this with MSi Afterburner, it jumps from ~6ms to something like 25ms, sometimes more, which results in a brief stutter. As i said, it happens rarely, i'd say about one every hour, randomly ? It's never caused by something specific i'm doing in game, completely random. What i mean by that is that it's not the game loading a new area, me opening a UI element etc. Purely random frametime spikes. They are paired with GPU usage and power draw drops, which I believe are symptoms. I can't seem to identify any task that spikes in CPU usage at the moment of the stutter, with taskmanager opened on the side. Now, i'm not too hopeful to find a fix because as i'm about to detail, i've tried a lot of possible fixes. I'm just posting this as a last resort and to kinda make peace with this issue my PC has and try to move on if no fix is found. It's just not worth it to lose my mental health over that. But i'm eager to learn, and this community has always been very informative and kind to me, so who knows ? Here is a list of every fix i tried that i can think of : - lower my RAM frequency to 5200 MHz with EXPO - completely disable EXPO - BIOS update - Chipset drivers update - GPU drivers update with and without DDU - disabling fullscreen optimization on games - disabling the fps limiter i usually use (RTSS paired with my gsync compatible monitor) - disabling G-Sync - uninstalling MSi Afterburner - disabling steam overlay - run the game in every possible mode (fullscreen / borderless...) - checking my temps, they are fine for both gpu (~70°C max) and cpu (~65°C max while gaming) - enabling/disabling v-sync in control pannel with and without G-sync - completely clean installing windows 11 - made sure my 12VHPWR was correctly plugged - swapped DP cables for my two monitors And probably more that i forgot. So yeah, at this point i'm wondering if it's something to be expected ? That those kind of rare spikes are normal ? I don't know. If any of you read my post, thank you very much. Don't hesitate to try to help or ask me questions if something is unclear. At this point, i'll take any feedback / piece of knowledge because PC building is still a passion for me. Thanks a lot
I realized after upgrading from an old gaming laptop to a more capable PC that frame rates would drop during network spikes. Even after closing all processes and fine-tuning drivers, improvements weren’t noticeable. For the first time, my computer ran faster than the servers, which is surprising since I was used to 30fps. Also, look into the Windows event log for potential issues.
I don’t have any Ryzen specific power mode in Windows. I switched it to "High Performance." Checking my system info shows no unusual readings—gaming runs around 4.9 GHz with normal temperatures. All BIOS settings except fan curve and EXPO are left at default, so PBO is probably off.
While playing games, a sudden rise in frame times can trigger a rapid boost in framerates. This quick acceleration may overwhelm certain parts of the system, like the CPU, making it hard to keep up with the demand. To recover, the system must render extra frames, which puts strain on the processor and can slow down frame processing. With fewer cached frames available, performance feels laggy or stuttering once recovery starts. This delay in matching the faster rate can lead to noticeable drops in smoothness. Loading issues also play a role—when loading finishes abruptly, frames may drop below a target rate, causing noticeable interruptions even if the overall frame count stays stable at 30 fps. For example, in Crysis 3, certain areas experience heavy loading pauses, resulting in sharp frame drops for a few seconds before normalizing.
There are reported problems with the 7800x3D CPU that lead to stutters and performance drops. Several batches have shown this issue, though some games perform better than others. If you're seeing full freezes, consider returning the unit for repair. The chipset drivers have been inconsistent lately; the early version was very poor and made stutters worse, while the December update improved stability. Finding a replacement should be possible, but it depends on whether the defect is hardware-related or driver-related. Benchmarks often miss it until after extended gameplay sessions, usually around 30 to 40 minutes.
Really frustrating. I just verified that MS didn’t update the chipset drivers in January for my board. The one I’m using was installed on December 11th (5.11.02.217). Since you’re talking about freezes, it makes sense. I’ve had two instances of a freeze—about once every couple of times—and this time it lasted around a second. Audio kept playing, but then stopped abruptly, which felt unexpected. Returning an issue sounds terrible. Living in France means I’d be without my computer for a long time, which is really annoying. Plus, would AMD even consider it? It’s tough to say if it’s a CPU problem since it doesn’t prevent booting or anything obvious. A real question. Thanks for all the responses! If you have any suggestions or thoughts, feel free to share.
I’m facing the same issues you mentioned. Frequently seeing frame times jump from 7ms to 30-40ms, keeping FPS steady around 143 while dropping to 137/138. I’ve checked drivers, BIOS, Windows tweaks, DDU, reinstalls, even swapped RAM and GPU, but it persists. It feels like the problem might be with the motherboard or CPU.
Hey, I have the same issue too—it really bothers me. Your system specs are: 7800x3d 4060ti, 3D graphics card, 16GB RAM, 3000MHz, and an ASUS ROG X570. I've tried all the fixes you mentioned, but it only happens in one game. Did you connect all 12-pin to your CPU (the one above the CPU in the corner) or just 8-pin? I think that could be a contributing factor. Hope someone has already solved this.