Game developers should cease creating DRM measures to prevent piracy.
Game developers should cease creating DRM measures to prevent piracy.
It seems DRM is relatively simple to bypass. Companies might invest heavily in it just to feel secure, but it often reduces user satisfaction. Should developers abandon DRM protection altogether?
Certainly. This only increases the burden on paying customers. For example, Denuvo Always Online causes performance issues.
Basic DRM helps block casual users who hesitate to share files. Completely eliminating DRM would likely lead to a massive increase in game piracy.
It was truly accessible without any DRM restrictions from the start, just like all GOG releases. If your statement is correct, it performed exceptionally well in sales and never required DRM.