F5F Stay Refreshed Software PC Gaming G4560+GTX 1050 compared to I5-4460+GTX 960 Analyzing performance and features of both systems.

G4560+GTX 1050 compared to I5-4460+GTX 960 Analyzing performance and features of both systems.

G4560+GTX 1050 compared to I5-4460+GTX 960 Analyzing performance and features of both systems.

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CaptainAdz
Member
107
05-15-2016, 07:23 PM
#1
The video I'm sharing tonight will showcase a brand new $500 gaming PC versus an older model from CL. It's a quick preview at high resolution, and GTA V ran smoothly on the G4560+GTX 1050 at an average of 88 FPS across five benchmarks. I'm quite impressed by how well this setup performs. Keep an eye for my full update soon!
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CaptainAdz
05-15-2016, 07:23 PM #1

The video I'm sharing tonight will showcase a brand new $500 gaming PC versus an older model from CL. It's a quick preview at high resolution, and GTA V ran smoothly on the G4560+GTX 1050 at an average of 88 FPS across five benchmarks. I'm quite impressed by how well this setup performs. Keep an eye for my full update soon!

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baconandfries
Member
215
05-20-2016, 05:45 PM
#2
I think the i5 model should take the win... especially with a 4GB RAM and 960MB storage.
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baconandfries
05-20-2016, 05:45 PM #2

I think the i5 model should take the win... especially with a 4GB RAM and 960MB storage.

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GeorgePlaysFTW
Senior Member
261
05-21-2016, 02:40 AM
#3
960 equals 1050. Upgrade to a faster processor.
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GeorgePlaysFTW
05-21-2016, 02:40 AM #3

960 equals 1050. Upgrade to a faster processor.

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jonas1708
Member
70
05-21-2016, 02:58 AM
#4
Consider average frame rates only a rough measure; actual performance depends on how long each frame takes to render. This detail often matters most, especially with GTX 960, where slight differences can make a big impact. The issue usually shows up in FPS averages, not the raw numbers.
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jonas1708
05-21-2016, 02:58 AM #4

Consider average frame rates only a rough measure; actual performance depends on how long each frame takes to render. This detail often matters most, especially with GTX 960, where slight differences can make a big impact. The issue usually shows up in FPS averages, not the raw numbers.